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Finn The Explorer


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#1
currymaniac

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Finn The Explorer

Male Human Ranger 4
Chaotic Good
Representing Merc_Leader

Strength 10 (+0)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 16 (+3)
Charisma 13 (+1)

Size: Medium
Height: 6' 1"
Weight: 175 lb
Eyes: Blue
Hair: Light Brown
Skin: Tan

Total Hit Points: 30

Speed: 30 feet

Armor Class: 12 = 10 + 2 [dexterity]

Touch AC: 12
Flat-footed: 10

Initiative modifier: + 6 = + 2 [dexterity] + 4 [improved initiative]
Fear check: + 3 = + 3 [wisdom]
Horror check: + 3 = + 3 [wisdom]
Madness check: + 3 = + 3 [wisdom]
Fortitude save: + 6 = 4 [base] + 2 [constitution]
Reflex save: + 6 = 4 [base] + 2 [dexterity]
Will save: + 4 = 1 [base] + 3 [wisdom]
Attack (handheld): + 4 = 4 [base]
Attack (missile): + 6 = 4 [base] + 2 [dexterity]
Grapple check: + 4 = 4 [base]

Light load:33 lb. or less
Medium load:34-66 lb.
Heavy load:67-100 lb.
Lift over head:100 lb.
Lift off ground:200 lb.
Push or drag:500 lb.

Languages: Common Elven Sylvan

Feats:

Endurance [free to rangers]
Improved Initiative
Point Blank Shot
Rapid Shot [ranger archery track]
Self-Sufficient
Track [free to rangers]


Appraise Int 2 =
+2

Balance Dex* 2 =
+2

Bluff Cha 1 =
+1

Climb Str* 1 =
+0
+ 1
Concentration Con 2 =
+2

Craft_1 Int 2 =
+2

Craft_2 Int 2 =
+2

Craft_3 Int 2 =
+2

Diplomacy Cha 1 =
+1

Disguise Cha 1 =
+1

Escape Artist Dex* 2 =
+2

Forgery Int 2 =
+2

Gather Information Cha 1 =
+1

Handle Animal Cha 8 =
+1
+ 7
Heal Wis 12 =
+3
+ 7 + 2 [self-sufficient]
Hide Dex* 9 =
+2
+ 7
Intimidate Cha 1 =
+1

Jump Str* 0 =
+0

Knowledge (nature) Int 11 =
+2
+ 7 + 2 [survival]
Listen Wis 10 =
+3
+ 7
Move Silently Dex* 9 =
+2
+ 7
Perform_1 Cha 1 =
+1

Perform_2 Cha 1 =
+1

Perform_3 Cha 1 =
+1

Perform_4 Cha 1 =
+1

Perform_5 Cha 1 =
+1

Ride Dex 4 =
+2
+ 2 [handle animal]
Search Int 2 =
+2

Sense Motive Wis 3 =
+3

Spot Wis 10 =
+3
+ 7
Survival Wis 12 =
+3
+ 7 + 2 [self-sufficient]
Swim Str** 0 =
+0

Use Rope Dex 2 =
+2


* = check penalty for wearing armor

Handle Animal >=5 ranks gives + 2 on wild empathy checks.
Know Nature >=5 ranks gives + 2 on survival checks above ground.

First-level Ranger spells: 1 (0 + 1) per day

Human

* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)

Ranger

* Favored enemies

* Track as bonus feat (already included)

* Combat Style

* Endurance

* Wild empathy (roll level + charisma bonus)

* Endurance (level 3)

* Animal Companion (level 4)

* Woodland Stride (level 7)

* Swift Tracker (level

* Evasion (level 9)

* Camouflage (level 13)

* Hide in Plain Sight (level 17)

* High wisdom gains bonus spells daily

Favored Enemies:

* Animals + 2

This ranger chose the archery track.

Class HP rolled
Level 1: Ranger 8
Level 2: Ranger 4
Level 3: Ranger 5
Level 4: Ranger 5 + 1 to intelligence




More about Finn The Explorer:

Finn was alwais going out and exploring his parents were simple farmers and he would often skip his chores to go out in the woods this got him into trouble often. One such time he encountered a group of gnolls that would have killed him had it not been for a ranger called william who saved him. William saw some potencial in him and taught Finn how to survive in the wild. at the age of 16 he left his parents home for good and went to explore the world. He trives from the thrill of discovery and seeking this thrill he set sail for Isla de las Profundidades a mysterious place only waiting to be explored.





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