Yup, if you don't have the skills, just take them as they are. If you do have them, add on the numbers I put up.
If you want to increase those scores, you'll need to spend those skill points I handed out.
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Guest Message by DevFuse
199 replies to this topic
#196
Posted 25 July 2010 - 10:25 PM
#197
Posted 27 July 2010 - 11:11 PM
Quote
Primary Stats
Strength - 5
Health - 6
Quickness - 7
Dexterity - 5
Spirit - 7
Intelligence - 8
Willpower - 7
Charisma - 10
Appearance - Attractive
Derived Characteristics
Size 6
Movement 6
Endurance 7
Luck 7
HITS 12
STUN 14
Toughness 7
Skill Bases
Knowledge +8
Agility +6
Manipulation +6
Tech +7
Communications +10
Sorcery +8
Perception +7
Career Skills
PERC, +7, Perception (visual) +7 = 14
KNOW +8, Computer Use +8 (+2 from College) = 16
AGIL +6, Sneak +6 = 12
MANP +6, Pistol +6 = 12
KNOW +8, Research +6 = 14
COMM +10, Streetwise (Information) +5 = 15
Pickup Skills
College (6 CP)
KNOW +8, Biotech +3 = 12
KNOW +8, Library Use +1 = 9
COMM +10, Contacts: Police +4 (see notes) = 14
AGIL +6, Hide +6 = 12
TECH +7, Electronics (Computer) +6 = 13
KNOW +8, Programming +6 = 14
AGIL +6, Unarmed Combat (Fistycuffs) +6 = 12
COMM +10, Culture: Street +6 (+2 to COMM tests with street people) = 16
PERC +7, Perception(visual) +2 = 9
KNOW +8, Math +2 = 10
PERC +7, Psychology + 5 = 12
COMM +10, Interrogate + 5 = 15
Strength - 5
Health - 6
Quickness - 7
Dexterity - 5
Spirit - 7
Intelligence - 8
Willpower - 7
Charisma - 10
Appearance - Attractive
Derived Characteristics
Size 6
Movement 6
Endurance 7
Luck 7
HITS 12
STUN 14
Toughness 7
Skill Bases
Knowledge +8
Agility +6
Manipulation +6
Tech +7
Communications +10
Sorcery +8
Perception +7
Career Skills
PERC, +7, Perception (visual) +7 = 14
KNOW +8, Computer Use +8 (+2 from College) = 16
AGIL +6, Sneak +6 = 12
MANP +6, Pistol +6 = 12
KNOW +8, Research +6 = 14
COMM +10, Streetwise (Information) +5 = 15
Pickup Skills
College (6 CP)
KNOW +8, Biotech +3 = 12
KNOW +8, Library Use +1 = 9
COMM +10, Contacts: Police +4 (see notes) = 14
AGIL +6, Hide +6 = 12
TECH +7, Electronics (Computer) +6 = 13
KNOW +8, Programming +6 = 14
AGIL +6, Unarmed Combat (Fistycuffs) +6 = 12
COMM +10, Culture: Street +6 (+2 to COMM tests with street people) = 16
PERC +7, Perception(visual) +2 = 9
KNOW +8, Math +2 = 10
PERC +7, Psychology + 5 = 12
COMM +10, Interrogate + 5 = 15
I've only posted the actual stats above, seeing as they're all I've changed.
I've added the four specific skill increases like a good boy
I also bought Psychology at +5 for 7 points
Interrogate at +5 for 7 points
and with my last point I bumped Perception(visual) up from the newly gained +1 to +2
Hope that's all alright.
Edited by currymaniac, 27 July 2010 - 11:12 PM.
#198
Posted 27 July 2010 - 11:54 PM
Name: Cassandra Allegra
Race: Necro
Career: Pro
Background
Cassandra is in her early 20's, had a pretty hard life found herself under the care of a guy name Blake who she moved in with. Blake started to put Cass out on the streets for cash, she went with it because she loved him. Hasn't taken long for her to become hardened and cynical. She is beautiful with long black hair, slim features and almond shaped violet eyes, she dresses mainly in leather.
Primary Stats
Strength - 7
Health - 7
Quickness - 9
Dexterity - 8
Spirit - 6
Intelligence - 6
Willpower - 6
Charisma - 7
Appearance - Beautiful
Derived Characteristics
Size 6
Movement 7
Endurance 7
Luck 6
HITS 13
STUN 13
Toughness 7
Skill Bases
Knowledge +6
Agility +10
Manipulation +9
Tech +7
Communications +9
Sorcery +6
Perception +6
Career Skills
AGIL +10, Dance +5 = 15
TECH +7, Disguise +4 = 11
COMM +9, Fast Talk +3 = 12
COMM +9, Interview +3 = 12
MANP +9, Melee+4 = 13
MANP +9, unarmed +3 = 12
MANP +9, pistol +3 = 12
PERC +6, Perception +4 = 10 (visual)
PERC +6, Perception +4 = 10 (auditory)
PERC +6, Psychology +4 = 10
COMM +9, Streetwise (Information) +4 = 13
MISC, Style +4 = n/a
COMM +9, Seduction +4 = 13
+2 maths
Pickup Skills
KNOW +6, Computer use +5 = 11
COMM +9, Culture: street 4 = 13
TECH +7, Pickpocket +6 = 13
TECH +7, Picklock +5 = 12
MANP +9, Drive +3 = 12
Clothing
As below
Armour
Bustier (armoured clothing, classed as sleeveless shirt). $40. AP 6/4 SDP 60
Armoured Leather longcoat $250, 8/6 AP SDP 80
Leggings (armoured clothing) $40 6/4 AP SDP 60
Kinky boots
Weaponry
Cobra SP 1 (Mono-knife):
( Small, 1 Handed, Min Str 1, Offensive +2, Defensive +0, Attacks = swing + cut / thrust + impale, 3D6 DMG. Armour Mod -3, Cost $400)
Implants
Data plug (location TBC)
Bio-optic implants with low light option
Retractable vamp teeth (snake bite)
Blades, cyberweapon in right hand.
(1 H required / min str 2 / offensive +0 / defensive -2 / attack = swing + cut / 3D6 damage / Armour Mod -2 / Cost $800
Sexual Implant (buzzing finger tip) - $300
Think I have done this right Mr S....
Race: Necro
Career: Pro
Background
Cassandra is in her early 20's, had a pretty hard life found herself under the care of a guy name Blake who she moved in with. Blake started to put Cass out on the streets for cash, she went with it because she loved him. Hasn't taken long for her to become hardened and cynical. She is beautiful with long black hair, slim features and almond shaped violet eyes, she dresses mainly in leather.
Primary Stats
Strength - 7
Health - 7
Quickness - 9
Dexterity - 8
Spirit - 6
Intelligence - 6
Willpower - 6
Charisma - 7
Appearance - Beautiful
Derived Characteristics
Size 6
Movement 7
Endurance 7
Luck 6
HITS 13
STUN 13
Toughness 7
Skill Bases
Knowledge +6
Agility +10
Manipulation +9
Tech +7
Communications +9
Sorcery +6
Perception +6
Career Skills
AGIL +10, Dance +5 = 15
TECH +7, Disguise +4 = 11
COMM +9, Fast Talk +3 = 12
COMM +9, Interview +3 = 12
MANP +9, Melee+4 = 13
MANP +9, unarmed +3 = 12
MANP +9, pistol +3 = 12
PERC +6, Perception +4 = 10 (visual)
PERC +6, Perception +4 = 10 (auditory)
PERC +6, Psychology +4 = 10
COMM +9, Streetwise (Information) +4 = 13
MISC, Style +4 = n/a
COMM +9, Seduction +4 = 13
+2 maths
Pickup Skills
KNOW +6, Computer use +5 = 11
COMM +9, Culture: street 4 = 13
TECH +7, Pickpocket +6 = 13
TECH +7, Picklock +5 = 12
MANP +9, Drive +3 = 12
Clothing
As below
Armour
Bustier (armoured clothing, classed as sleeveless shirt). $40. AP 6/4 SDP 60
Armoured Leather longcoat $250, 8/6 AP SDP 80
Leggings (armoured clothing) $40 6/4 AP SDP 60
Kinky boots
Weaponry
Cobra SP 1 (Mono-knife):
( Small, 1 Handed, Min Str 1, Offensive +2, Defensive +0, Attacks = swing + cut / thrust + impale, 3D6 DMG. Armour Mod -3, Cost $400)
Implants
Data plug (location TBC)
Bio-optic implants with low light option
Retractable vamp teeth (snake bite)
Blades, cyberweapon in right hand.
(1 H required / min str 2 / offensive +0 / defensive -2 / attack = swing + cut / 3D6 damage / Armour Mod -2 / Cost $800
Sexual Implant (buzzing finger tip) - $300
Think I have done this right Mr S....
#199
Posted 28 July 2010 - 08:46 PM
[AT] Curry: Top stuff. I guess I better get busy and merge that with your main character sheet.
[AT] Fury: Ta for that. If you've got the notes, which skills did you alter please? After that I'll change your character's main sheet too.
[AT] Fury: Ta for that. If you've got the notes, which skills did you alter please? After that I'll change your character's main sheet too.
#200
Posted 28 July 2010 - 09:09 PM
Primary Stats
Strength - 4
Health - 9
Quickness - 5
Dexterity - 6
Spirit - 8
Intelligence - 8
Willpower - 8
Charisma - 8
Appearance - Beautiful
Derived Characteristics
Size 4
Movement 4
Endurance 7
Luck +8
HITS 13
STUN 15
Toughness 9
Skill Bases
Knowledge +8
Agility +5
Manipulation +6
Tech +7
Communications +10
Sorcery +8
Perception +8
Career Skills
MANP +6, Melee (1 handed blades) +5 = 11
COMM +10, Seduction +6 = 16
TECH +7, Disguise +6 = 13
COMM +10, Streetwise (information) +7 = 17
PERC +8, Perception (visual) +7 = 15
PERC +8, Psychology +6 = 14
Math +2=2
Listen +1+ 3=4
Detect Lies +4=4
Melee +2=2
Unschooled streetkid
MANP +6, Drive +6 = 12
TECH +7, Pick Pocket +6 = 13
TECH +7, Pick lock +6 = 13
COMM +10, Culture: street +5 (adds +1 to all 'street' related comms skills) = 15
MISC - Resistence +5
KNOW +8, Computer use +6 = 14
Clothing
Dress leisure clothing-street wear-$75
Trousers-streetwear-$60
T-Shirt-streetwear=$15
Sunglasses-streetwear -$75
Hat-streetwear-$15
Armour
Longcoat- Kelvar 15/20ap Cost $200
Equipment
Purse
Credchip
Weapons
Nunchakas- 4D6 damage cost $50
Chainknife +2 offensive bonus, +0 defensive bonus, damage 4D6, armour mod-4, cost $800
Implants
Data plug (location TBC)
Voice holder cost $700
Skin Pouch cost $200
Sport’s Heart cost $700
Tactile boost cost $200
Artificial eye (natural look) cost $800
Sorry on two accounts Mister S, firstly for my tardyness and secondly bacause I've probably made a pig's ears of this
Strength - 4
Health - 9
Quickness - 5
Dexterity - 6
Spirit - 8
Intelligence - 8
Willpower - 8
Charisma - 8
Appearance - Beautiful
Derived Characteristics
Size 4
Movement 4
Endurance 7
Luck +8
HITS 13
STUN 15
Toughness 9
Skill Bases
Knowledge +8
Agility +5
Manipulation +6
Tech +7
Communications +10
Sorcery +8
Perception +8
Career Skills
MANP +6, Melee (1 handed blades) +5 = 11
COMM +10, Seduction +6 = 16
TECH +7, Disguise +6 = 13
COMM +10, Streetwise (information) +7 = 17
PERC +8, Perception (visual) +7 = 15
PERC +8, Psychology +6 = 14
Math +2=2
Listen +1+ 3=4
Detect Lies +4=4
Melee +2=2
Unschooled streetkid
MANP +6, Drive +6 = 12
TECH +7, Pick Pocket +6 = 13
TECH +7, Pick lock +6 = 13
COMM +10, Culture: street +5 (adds +1 to all 'street' related comms skills) = 15
MISC - Resistence +5
KNOW +8, Computer use +6 = 14
Clothing
Dress leisure clothing-street wear-$75
Trousers-streetwear-$60
T-Shirt-streetwear=$15
Sunglasses-streetwear -$75
Hat-streetwear-$15
Armour
Longcoat- Kelvar 15/20ap Cost $200
Equipment
Purse
Credchip
Weapons
Nunchakas- 4D6 damage cost $50
Chainknife +2 offensive bonus, +0 defensive bonus, damage 4D6, armour mod-4, cost $800
Implants
Data plug (location TBC)
Voice holder cost $700
Skin Pouch cost $200
Sport’s Heart cost $700
Tactile boost cost $200
Artificial eye (natural look) cost $800
Sorry on two accounts Mister S, firstly for my tardyness and secondly bacause I've probably made a pig's ears of this
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