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Michelle Rogers


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16 replies to this topic

#1
KitKatMan

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Status:

Awake:

#2
KitKatMan

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Status:

Awake:

Strength: 18 (+4)

Reflex save: +1 = 1 [base] +0 [dexterity]
Will save: +1 = 1 [base] +0 [Wisdom]

#3
KitKatMan

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Strength: 18 (+4)
Dexterity: 16 (+3)

Total Hit Points: 2

Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +1 = 1 [base] +0 [Wisdom]

Diplomacy Cha 0 = +0 +0
Listen Wis 0 = +0 +0
Survival Wis 0 = +0 +0

#4
KitKatMan

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Strength: 18 (+4)
Dexterity: 16 (+3)
Wisdom 15 (+2)


Total Hit Points: 2

Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +3 = 1 [base] +2 [Wisdom]

Diplomacy Cha 2 = +2 +0
Listen Wis 4 = +2 +2
Survival Wis 5 = +2 +3

#5
KitKatMan

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Name: Michelle

Strength: 18 (+4)
Dexterity: 16 (+3)
Wisdom 15 (+2)

Size:
Height:
Weight:
Eyes:
Hair:
Skin:

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:

Total Hit Points: 2
Speed: 0

Armor Class: 10 = 10

Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +3 = 1 [base] +2 [Wisdom]

Speed:

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Diplomacy Cha 2 = +2 +0
Listen Wis 4 = +2 +2
Survival Wis 5 = +2 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages:

Allegiance( ):

More about this character:

#6
KitKatMan

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+12
Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 15 (+2)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 6
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+3 = +3 [dexterity]

Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +3 = 1 [base] +2 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Balance Dex* 6 = +3 +3
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gather Information Cha 5= +1 +4
Listen Wis 4 = +2 +2
Search Int 7= +3 =4
Spot Wis 3= +1 +2
Survival Wis 5 = +2 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

OOC
you have 12 points to spend you can take any of the main 6 stats up by one to 18.
or spend a few on main stats and save rest for skills plus min bonus points.
or save them all for the main skills plus bigger bonus points.
if you opt for second or third you can add them when your skills are full.


#7
Early Bird

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I'll put one point each in dexterity and wisdom and save the rest for the skills thanks.

#8
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 6
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]

Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Balance Dex* 6 = +3 +3
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gather Information Cha 5= +1 +4
Intimidate Cha 5= +1 +4
Listen Wis 5 = +2 +3
Search Int 7= +3 =4
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#9
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 6
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Balance Dex* 6 = +3 +3
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gather Information Cha 5= +1 +4
Intimidate Cha 5= +1 +4
Listen Wis 5 = +2 +3
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#10
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 6
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Balance Dex* 6 = +3 +3
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gather Information Cha 5= +1 +4
Intimidate Cha 5= +1 +4
Listen Wis 5 = +2 +3
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#11
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 6
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Balance Dex* 6 = +3 +3
Bluff Cha 8= +4 +4
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gamble Wis 7= +3 +4
Gather Information Cha 5= +1 +4
Hide Dex 4= +1 +3
Intimidate Cha 5= +1 +4
Knowledge (tactics) Int 7= +3 +4
Knowledge (technology) Int 7= +3 +4
Listen Wis 5 = +2 +3
Move Silently Dex 6= +3 +3
Read/Write Language
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#12
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 10
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Simple Weapon Proficiency [free]

MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Balance Dex* 6 = +3 +3
Bluff Cha 8= +4 +4
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gamble Wis 7= +3 +4
Gather Information Cha 5= +1 +4
Hide Dex 4= +1 +3
Intimidate Cha 5= +1 +4
Knowledge (tactics) Int 7= +3 +4
Knowledge (technology) Int 7= +3 +4
Listen Wis 5 = +2 +3
Move Silently Dex 6= +3 +3
Read/Write Language
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8
Level 2: 6

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#13
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 10
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>

ARMOUR>

(starting occupation)

FEATS>
Armor Proficiency (light)
Lightning Reflexes
Simple Weapon Proficiency [free]
Personal Firearms Proficiency


MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Balance Dex* 6 = +3 +3
Bluff Cha 8= +4 +4
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gamble Wis 7= +3 +4
Gather Information Cha 5= +1 +4
Hide Dex 4= +1 +3
Intimidate Cha 5= +1 +4
Knowledge (tactics) Int 7= +3 +4
Knowledge (technology) Int 7= +3 +4
Listen Wis 5 = +2 +3
Move Silently Dex 6= +3 +3
Read/Write Language
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8
Level 2: 6

Equipment:

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

#14
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

Total Hit Points: 10
Speed: 20 feet

Armor Class: 10 = 10

Initiative modifier:+4 = +4 [dexterity]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 1 [base] +3 [Wisdom]

Grapple check: +6 = 2 [base] +4 [strength]

WEAPONS>
Desert Eagle autoloader [2d8, crit 20, range incr 40 ft., 4 lb, ballistic, semi-automatic] plus one loaded clip

ARMOUR>

(starting occupation)

FEATS>
Armor Proficiency (light)
Lightning Reflexes
Simple Weapon Proficiency [free]
Personal Firearms Proficiency


MUTATIONS>

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Balance Dex* 6 = +3 +3
Bluff Cha 8= +4 +4
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gamble Wis 7= +3 +4
Gather Information Cha 5= +1 +4
Hide Dex 4= +1 +3
Intimidate Cha 5= +1 +4
Knowledge (tactics) Int 7= +3 +4
Knowledge (technology) Int 7= +3 +4
Listen Wis 5 = +2 +3
Move Silently Dex 6= +3 +3
Read/Write Language
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8
Level 2: 6

Equipment:
Derringer pistol [2d6, crit 20, range incr 10 ft., 1 lb, ballistic, single-shot] one shot loaded.
Desert Eagle autoloader [2d8, crit 20, range incr 40 ft., 4 lb, ballistic, semi-automatic] plus one loaded clip
Cattle prod
full set of clothes
1 bottle of water) empty
bottle of knock out drops
compressed dressing
Relishield mouth to mouth with filter paper
Burns dressing 10x10cm
Maxi-flex dressing
100 Assorted washproof plasters
1 500ml eyewash
2 Eyepad Dressing
6 Triangular Bandage
9 Medium HSE Dressing 12cm
3 Large HSE Dressing 18cm 12
Safety Pins
2 Gloves (pair)
6 Reliwipes
1 Reliance Finger Bandage
1 Crepe Bandage 7.5cm x 4.5m
1 Crepe Bandage 10cm x 4.5m
1 Conforming Bandage
Scalpels,
Gauze
Syringes

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

Memory's
you remember handing out extra ammo in a fire fight with a unknown enemy. sage was there and some others but your not sure.

#15
KitKatMan

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Name: Michelle Rogers

Strength: 18 (+4)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 18 (+4)
Wisdom 16 (+3)
Charisma: 18 (+4)

Size: Medium
Height: 5' 8"
Weight: 130lb
Eyes: Green
Hair: Black
Skin: Light

Talents:
(pick five Talents from posted talent tree list )

Total Hit Points: 46
Speed: 30 feet

Armor Class: 16 = 10 +4 [dexterity] + 2 [class]
Touch AC: 16
Flat-footed: 15

Initiative modifier:+8 = +4 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: +8 = 2 [base] +4 [dexterity] +2 [lightning reflexes]
Will save: +5 = 2 [base] +3 [Wisdom]

Attack (handheld): +6 = 2 [base] +4 [strength]
Attack (missile): +5 = 2 [base] +3 [dexterity]
Grapple check: +6 = 2 [base] +4 [strength]
Reputation: +1 = 1 [base]

Action points: 17 (lifetime)

Light load: 100 lb
Medium load: 200 lb
Heavy load: 300 lb
Lift over head: 300 lb
Lift off ground: 600 lb
Push or drag: 1500 lb

WEAPONS>
Desert Eagle autoloader [2d8, crit 20, range incr 40 ft., 4 lb, ballistic, semi-automatic] plus one loaded clip

ARMOUR>

(starting occupation)
Mechanic

FEATS>
Archaic Weapons Proficiency
Athletic
Combat Expertise
Improved Disarm
Combat Reflexes
Dodge
Endurance
Exotic Melee Weapon Proficiency Weapon:
Improved Initiative
Brawl
Improved Brawl
Run
Stealthy
Personal Firearms Proficiency
Armor Proficiency (light)
Armor Proficiency (medium)
Armor Proficiency (heavy)
Lightning Reflexes
Simple Weapon Proficiency [free]

MUTATIONS> None

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Balance Dex* 6 = +3 +3
Bluff Cha 8= +4 +4
Concentration Con 5= +1 +4
Diplomacy Cha 6 = +2 +4
Escape Artist Dex 5= +2 +3
Gamble Wis 7= +3 +4
Gather Information Cha 5= +1 +4
Hide Dex 4= +1 +3
Intimidate Cha 5= +1 +4
Knowledge (tactics) Int 7= +3 +4
Knowledge (technology) Int 7= +3 +4
Listen Wis 5 = +2 +3
Move Silently Dex 6= +3 +3
Read/Write Language
Repair Int 8 = +4 +4
Search Int 7= +3 =4
Sense Motive Wis 4= +1 +3
Spot Wis 4= +1 +3
Survival Wis 6 = +3 +3

Human

Class HP rolled
Level 1: 8
Level 2: 7
Level 3: 7
Level 4: 8 (+1 Main stats let me know which)

Equipment:
Derringer pistol [2d6, crit 20, range incr 10 ft., 1 lb, ballistic, single-shot] one shot loaded.
Desert Eagle autoloader [2d8, crit 20, range incr 40 ft., 4 lb, ballistic, semi-automatic] plus one loaded clip
Cattle prod
full set of clothes
1 bottle of water) empty
bottle of knock out drops
compressed dressing
Relishield mouth to mouth with filter paper
Burns dressing 10x10cm
Maxi-flex dressing
100 Assorted washproof plasters
1 500ml eyewash
2 Eyepad Dressing
6 Triangular Bandage
9 Medium HSE Dressing 12cm
3 Large HSE Dressing 18cm 12
Safety Pins
2 Gloves (pair)
6 Reliwipes
1 Reliance Finger Bandage
1 Crepe Bandage 7.5cm x 4.5m
1 Crepe Bandage 10cm x 4.5m
1 Conforming Bandage
Scalpels,
Gauze
Syringes

Languages: French, English

Allegiance( ):

More about this character:

GM notes:
+10 points skills.plus bonus.

Memory's
you remember handing out extra ammo in a fire fight with a unknown enemy. sage was there and some others but your not sure.

OOC you have talents and a skill point to add plus other bits. let me know which and where






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