Bruce Clapton
Male Human Druid 5
Lawful Neutral
Representing vincent
Strength 14 (+2)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 14 (+2)
Wisdom 18 (+4)
Charisma 14 (+2)
Size: Medium
Height: 5' 5"
Weight: 190 lb
Skin: Tan
Eyes: Blue
Hair: Gray; Straight; Beardless
Total Hit Points: 39
Speed: 20 feet [armor]
Armor Class: 17 = 10 +3 [hide] +2 [heavy wooden] +2 [dexterity]
Touch AC: 12
Flat-footed: 15
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +7 = 4 [base] +3 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +8 = 4 [base] +4 [wisdom]
Attack (handheld): +5 = 3 [base] +2 [strength]
Attack (unarmed): +5 = 3 [base] +2 [strength]
Attack (missile): +5 = 3 [base] +2 [dexterity]
Grapple check: +5 = 3 [base] +2 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.
Languages: Common Druidic Elven Gnome
Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning]
Scimitar [1d6, crit 18-20/x2, 4 lb, one-handed, slashing]
Hide armor [medium; +3 AC; max dex +4; check penalty -3; 25 lb.]
Heavy Wooden Shield [+2 AC; check penalty -1; hardness 5; hp 15; 10 lb.]
Feats:
Augment Summoning
Natural Spell
Spell Focus (Conjuration)
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 2 =
+2
Balance Dex* 2 =
+2
Bluff Cha 2 =
+2
Climb Str* 2 =
+2
Concentration Con 9 =
+3
+6
Craft_1 Int 2 =
+2
Craft_2 Int 2 =
+2
Craft_3 Int 2 =
+2
Diplomacy Cha 6 =
+2
+4
Disguise Cha 2 =
+2
Escape Artist Dex* 2 =
+2
Forgery Int 2 =
+2
Gather Information Cha 2 =
+2
Handle Animal Cha 7 =
+2
+5
Heal Wis 9 =
+4
+5
Hide Dex* 2 =
+2
Intimidate Cha 2 =
+2
Jump Str* -4 =
+2
-6 [speed 20]
Knowledge (nature) Int 14 =
+2
+8 +2 [druid] +2 [survival]
Knowledge (planes) Int 4 =
+2
+2
Listen Wis 8 =
+4
+4
Move Silently Dex* 2 =
+2
Perform_1 Cha 2 =
+2
Perform_2 Cha 2 =
+2
Perform_3 Cha 2 =
+2
Perform_4 Cha 2 =
+2
Perform_5 Cha 2 =
+2
Profession Wis 5 =
+4
+1
Ride Dex 4 =
+2
+2 [handle animal]
Search Int 2 =
+2
Sense Motive Wis 4 =
+4
Spellcraft Int 6 =
+2
+4
Spot Wis 8 =
+4
+4
Survival Wis 14 =
+4
+8 +2 [druid]
Swim Str** 5 =
+2
+3
Use Rope Dex 2 =
+2
* = check penalty for wearing armor
Handle Animal >=5 ranks gives +2 on wild empathy checks.
Know Nature >=5 ranks gives +2 on survival checks above ground.
Zero-level Druid spells: 5 per day
First-level Druid spells: 4 (3+1) per day
Second-level Druid spells: 3 (2+1) per day
Third-level Druid spells: 2 (1+1) per day
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Druid:
* Spontaneous Casting (summon nature's ally)
* Animal Companion
* Wild Empathy
* +2 on Knowledge (nature) and Survival (already included)
* Woodland Stride (level 2)
* Trackless Step (level 3)
* Resist Nature's Lure (level 4)
* Wild Shape (level 5)
* Venom Immunity (level 9)
* A Thousand Faces (level 13)
* Timeless Body (level 15)
* High wisdom gains bonus spells daily
Class HP rolled
Level 1: Druid 8
Level 2: Druid 5
Level 3: Druid 4
Level 4: Druid 1 +1 to constitution
Level 5: Druid 6
Bruce Clapton's Equipment:
39 lb
5 lb
3 lb
10 lb
2 lb
8 lb
2 lb
_____
69 lb Weapons / Armor / Shield (from above)
Sling bullets (group of 10) x1
Flint and steel
Rations (1 day) x3
Rope (50', hempen) x1
Torches x2
Waterskins x2
Holly and mistletoe
Spell component pouch
Total
Animal Companion: Wolf
* Medium-Size Animal
* Hit dice 4d8+8 (26 hit points)
* Initiative +3 (Dex)
* Speed 50 feet
* AC: 17 ( +3 Dex +4 natural)
* Attacks: Bite +6 melee (Weapon Finesse);
* Damage 1d6+3 (bite);
* Special Qualities: Scent
* Saves: Fort +6; Ref +7; Will +2
* Abilities: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6
* Skills: Hide +4; Listen +6; Move Silently +5; Spot +4; Survival +1;
* The animal is entitled to distribute an additional 2 skill points.
* Feats: Weapon Finesse (Bite)
* Link, share spells
* Evasion
* Bonus tricks: 2
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Posted 22 April 2009 - 01:28 PM
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