Borderlander
Woodsmen 2
Strength 14 (+2)
Dexterity 16 (+3)
Constitution 15 (+2)
Intelligence 13 (+1)
Wisdom 13 (+1)
Charisma 16 (+3)
Size: Medium
Height: 5'5''
Weight: 126 lbs.
Skin: Pale
Eyes: Blue
Hair: Blonde
Total Hit Points: 21
Speed: 30 ft.
Armor Class: 18 (10+4+4)
Touch AC: 14
Flat-footed: 15
Initiative modifier: +7 = +3 [dexterity] +4 [Partial Improved Initiative]
Fortitude save: +4 = 2 [base] + 2 [Con]
Reflex save: +3 = 0 [base] + 3 [Dex]
Will save: +0 = 0 [base] + 1 [Wis]
Attack (handheld): +4 = 2 [base] + 2 [Str]
Attack (unarmed): +4 = 2 [base] + 2 [Str]
Attack (missile): +5 = 2 [base] + 3 [Dex]
Grapple check: +3 = 1 [base] + 2 [Str]
Weapons:
Dagger +4 Melee [1d4 19-20/x2 10 ft. 1lb., Piercing]
Longsword +4 Melee [1d8 19-20/x3 4lb., Slashing]
Longbow, Two Rivers +5 Ranged [1d8 x3, range 110 ft. weight 3lb., Piercing]
Armor:
Mail Shirt [+4 defense bonus, +4 max dex, -2 check penalty, Speed 30ft. Weight 25 lbs.]
Languages:
Feats:
-Shadow Spawn Hunter (+1 on attack rolls vs Trollocs and weapon counts as having improved critical feat whiting 30 feet.)
-Track
-Nature's Warrior (Forests) (Adds half of dex mod to melee attack rolls when fighting humanoid opponents in forest.)
-Point Blank Shot
-Partial Improved Initiative
□ ANIMAL EMPATHY CHA = +5
□ APPRAISE ■ INT= +1
□ BALANCE ■ DEX*= +3
□ BLUFF ■ CHA= +3
□ CLIMB ■ STR*= +3
□ COMPOSURE WIS= +1
□ CONCENTRATION ■ CON= +2
□ CRAFT ■ INT= +3
□ DECIPHER SCRIPT INT= +1
□ DIPLOMACY ■ CHA= +3
□ DISABLE DEVICE INT= +1
□ DISGUISE ■ CHA= +3
□ ESCAPE ARTIST ■ DEX*= +3
□ FORGERY ■ INT = +1
□ GATHER INFORMATION ■ CHA = +3
□ HANDLE ANIMAL CHA= +4
□ HEAL ■ wis= +4
□ HIDE ■ DEX*= +5
□ INNUENDO WIS= +1
□ INTIMIDATE ■ CHA= +4
□ INTUIT DIRECTION WIS= +4
□ JUMP ■ STR*= +4
□ KNOWLEDGE (AGE OF LEGENDS) INT= +1
□ KNOWLEDGE (ARCANA) INT= +1
□ KNOWLEDGE (ARCHITECTURE & ENGINEERING) INT= +1
□ KNOWLEDGE (BLIGHT) INT= +1
□ KNOWLEDGE (GEOGRAPHY) INT= +1
□ KNOWLEDGE (HISTORY ) INT= +1
□ KNOWLEDGE ( LOCAL) INT= +1
□ KNOWLEDGE (NATURE) INT= +3
□ KNOWLEDGE (NOBILITY & ROYALTY ) INT= +1
□ KNOWLEDGE (HISTORY ) INT= +1
□ LISTEN ■ WIS= +3
□ MOVE SILENTLY ■ DEX*= +5
□ OPEN LOCK DEX= +3
□ PERFORM ■ = +3
□ PICK POCKET DEX*= +3
□ READ LIPS INT= +1
□ RIDE ■ dex= +3
□ SEARCH ■ INT= +2
□ SENSE MOTIVE ■ WIS= +1
□ SPOT ■ WIS= +3
□ SWIM ■ STR**= +2
□ TUMBLE DEX*= +3
□ USE ROPE ■ DEX= +3
□ WEAVESIGHT ■ INT= +1
□ WILDERNESS LORE ■ WIS= +3
* = check penalty for wearing armor
Class features:
Class HP rolled
Level 1: 10
Level 2: 9
Equipment:
- Backpack
- Winter Blanket
- Caltrops
- Flint and Steel
- Belt Pouch x3
- Rope (silk, 50 ft.)
- Torch
- Waterskin
- 20 Arrows (quiver)
- Traveler's Outfit
Money: 10 gc, 10 mk
Edited by Mercenary_Leader, 03 April 2010 - 10:18 PM.



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