Player: Doubledutch
Init Mod: +7
HP Current/Max: 46/46
Skills / Feats / Special abilities
Race: Garuda
Class/Level: Ranger/5(4)
Animal Companion: Toke Juvenile Arrowhawk
Alignment: Neutral Chaotic
Speed: CN 30 ft., fly 40 ft.(Average)
Subdual
Damage
Skills: Appraise +1, Balance +7, Climb +4, Concentration +1, Control Shape +3, Craft +1, Craft
(Bowmaking) +7, Escape Artist +7, Forgery +1, Handle Animal +5, Heal +3, Hide +12, Jump +4,
Knowledge (Nature) +10, Listen +3, Move Silently +13, Ride +9, Search +5, Sense Motive +3,
Spot +10, Survival +10, Swim +4, Use Rope +11
Feats: Armor Proficiency (Light), Endurance, Exotic Weapon Proficiency (Greatbow), Flyby
Attack, Point Blank Shot, Rapid Shot, Shield Proficiency, Simple Weapons Proficiency, Track,
Weapon Focus (Greatbow)
Special Qualities:
Animal Companion (Ranger), Chaotic Damage Reduction, Favored Enemy, Link, Martial Weapons
Proficiency, Wild Empathy
Ranger 4 Garuda (Humanoid) CN 30 ft., fly 40 ft.(Average) 0
ABILITY
NAME ABILITY
SCORE ABILITY
MODIFIER TEMPORARY
SCORE TEMPORARY
MODIFIER
STR
18 +4
DEX
24 +7
CON
13 +1
INT
13 +1
WIS
16 +3
CHA
10 0
Armor
Class
23
Flat-footed
16
Touch
17
Helpless
11
Saving Throws
Fort Ref Will
+6 +14 +5
Melee
Attack Bonus +10
Ranged
Attack Bonus +13
Greatbow, Composite (+3), Masterwork
TOTAL ATTACK BONUS +15
DAMAGE 1d10+3
CRITICAL x3
RANGE 130 ft
Whip-Dagger, Masterwork
TOTAL ATTACK BONUS +10
DAMAGE 1d6
CRITICAL 19-20/x2
RANGE 15 ft
Spells / Powers
Ranger Spells Prepared (CL 2nd):
1st -
Possessions
6 gp x ; Backpack x1 ; Boots of Stomping x1 ; Crystal of Energy Assault, Least (Fire) x1 ;
Crystal of Return, Least x1 ; Fiendslayer Crystal, Greater x1 ; Grappling Hook x1 ; Greatbow,
Composite (+3), Masterwork x1 ; Leafweave Leather x1 ; Longspear, Masterwork x1 ; Rope, Silk
(50 ft.) x1 ; Waterskin x1 ; Whip-Dagger, Masterwork x1
--------------------
There is nothing quite so sincere as a compliment from a stripper while you are holding a dollar bill.
"Nobody calls Soundwave unchrasimatic!"
--Rumble
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