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Morkai


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#1
Oloth the Mad

    Magister

  • Games Master
  • Others: VIP
  • 5,641 posts
  • Gender:Male
  • Location:ohio
  • Country:
Morkai

Male Human Wizard 4
True Neutral
Representing ML

Strength 12 (+1)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 20 (+5)
Wisdom 14 (+2)
Charisma 12 (+1)

Size: Medium
Height: 5' 7"
Weight: 175 lb
Skin: Tan
Eyes: Blue
Hair: Light Brown; Straight; Beardless

Total Hit Points: 22

Speed: 30 feet

Armor Class: 12 = 10 +2 [dexterity]

Touch AC: 12
Flat-footed: 10

Initiative modifier: +2 = +2 [dexterity]

Fortitude save: +4 = 1 [base] +3 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +6 = 4 [base] +2 [wisdom]

Attack (handheld): +3 = 2 [base] +1 [strength]
Attack (unarmed): +3 = 2 [base] +1 [strength]
Attack (missile): +4 = 2 [base] +2 [dexterity]

Grapple check: +3 = 2 [base] +1 [strength]

Languages: Common Draconic Dwarven Elven Ignan

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

No familiar yet

Feats:

Collegiate Wizard
Scribe Scribe
Sudden Maximize
Sudden Widen

Traits:
Skill Name
Key Ability
Skill Modifier
Ability Modifier
Ranks
Misc. Modifier

Appraise Int 5 =
+5

Balance Dex* 2 =
+2

Bluff Cha 1 =
+1

Climb Str* 1 =
+1

Concentration Con 10 =
+3
+7

Diplomacy Cha 1 =
+1

Disguise Cha 1 =
+1

Escape Artist Dex* 2 =
+2

Forgery Int 5 =
+5

Gather Information Cha 1 =
+1

Heal Wis 2 =
+2

Hide Dex* 2 =
+2

Intimidate Cha 1 =
+1

Jump Str* 1 =
+1

Knowledge (arcana) Int 12 =
+5
+7

Knowledge (history) Int 12 =
+5
+7

Knowledge (religion) Int 6 =
+5
+1

Knowledge (Planes) Int 7 =
+5
+2

Listen Wis 5 =
+2
+3

Move Silently Dex* 2 =
+2

Ride Dex 2 =
+2

Search Int 5 =
+5

Sense Motive Wis 5 =
+2
+3

Spellcraft Int 14 =
+5
+7
+2 [Knowledge, arcane]

Spot Wis 5 =
+2
+3

Survival Wis 2 =
+2

Swim Str** 1 =
+1

Use Rope Dex 2 =
+2

* = check penalty for wearing armor

Spells known

Zero-level Wizard spells:

First-level Wizard spells:
-Shield
-Mage armor
-Obscuring mist
-Magic missile
-True strike
-Shocking Grasp
-Burning Hands
-Enlarge person
-Chill Touch
-Ray of enfeeblement
-Feather fall
-Silent Image
-Color spray
-Disguise self
-animate rope
-Charm person
-Summon monster I

Second-level Wizard spells:
-Web
-Scorching Ray
-Invisibility
-Mirror image
-Knock
-Protection from arrows
-Bull's strenght
-Summon monster II


spells prepared

Zero-level Wizard spells: 4 per day
-Detect magic x1
-Light x2
-Mage hand x1

First-level Wizard spells: 5 (3+2) per day
-Mage armor x1
-Shield x1
-Burning hands X1
-Shocking grasp x1
-Magic Missile x1

Second-level Wizard spells: 3 (2+1) per day
-Scorching Ray x1
-Web x1
-Invisibility x1

Morkai's Equipment:

Quarterstaff (0g)
Dagger (2g)
Crossbow bolts (quiver of 10) x1 (1g)
Backpack (2g)
Bedroll (1sp)
Rations (1 day) x5 (2g 5sp)
Rope (50', hempen) x1 (1g)
Signet ring (5g)
Waterskins x1 (1g)
Spell component pouch (5g)
Spellbook x1 (15g)
Headband of int +2 (4000g)
Healing Belt (750g)
Scroll of Scorching ray x4 (600g)
Money pouch containing 15 gold and 4 silver

Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb.
Push or drag:650 lb.

More about Morkai:

The son of a minor noble who was sent to a wizard academy as a boy were he learned the basics of the arcane arts.
After he finished his apprenticeship he wont of on his own to learn more of world and in the ways of magic.
One day once he has made a name for himself as a great wizard he plans to return home to his fathers estate and retire
but that day is still far away.

#2
Mercenary_Leader

    Evil Overlord

  • Games Master
  • Others: Member, VIP
  • 5,921 posts
  • Gender:Male
  • Location:Canada new brunswick
  • Country:
Used 2 scrolls of scorching ray





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