Jump to content

Welcome to Salroth: PBP Role Playing and Resources

Welcome to Salroth: PBP Role Playing and Resources, like most online communities you must register to view or post in our community, but don't worry this is a simple free process that requires minimal information. Take advantage of it immediately, Register Now or Sign In.

  • Start new topics and reply to others
  • Subscribe to topics and forums to get automatic updates
  • Add events to our community calendar
  • Get your own profile and make new friends
  • Customize your experience here
Guest Message by DevFuse
 

Crow


  • You cannot reply to this topic
3 replies to this topic

#1
anguish

    Mage

  • Games Master
  • 1,876 posts
  • Gender:Male
  • Location:Australia
  • Country:
Male Human Wizard 1/Magicians apprentice
Chaotic Neutral
Representing Oloth the Mad

Strength 10 (+0)
Dexterity 17 (+3)
Constitution 15 (+2)
Intelligence 18 (+4)
Wisdom 14 (+2)
Charisma 18 (+4)

Size: Medium
Height: 5' 9"
Weight: 175 lb
Skin: Tan
Eyes: Blue/Green
Hair: Black

Total Hit Points: 8

Speed: 30 feet

Armor Class: 14 = 10 +1 [other] +3 [dexterity]
Touch AC:
Flat-footed:

Initiative modifier: +3= +3 [dexterity]
Fortitude save: +2= 0 [base] +2 [constitution]
Reflex save: +4= 1 [base] +3 [dexterity]
Will save: +4= 2 [base] +2 [stat]
Attack (handheld): +0= 0 [base]
Attack (unarmed): +0= 0 [base]
Attack (missile): +3= 0 [base] +3 [dexterity]
Grapple check: +0= 0 [base]

Light load: 0 lb. or less
Medium load: 0 lb.
Heavy load: 0 lb.
Lift over head: 0 lb.
Lift off ground: 0 lb.
Push or drag: 0 lb.

Languages:
jewel cities (ancient) 4
jewel cities 3 (native tongue)
Tellekurre 4
r/w tellekurre 4
r/w jewel cities (ancient) 4
jewel cities (opal) 4
finger speech 4

Feats:
Student of Magic
Talent Force +1 deflection to ac
Spell Energy Reservoir

Traits:


Skill

Appraise Int 4 = +4
Balance Dex* 3 = +3
Bluff Cha 8 = +4 +4
Climb Str* 0 = +0
Concentration Con 6 = +2 +4
Craft Int 4 = +4
Decipher Script Int 6 = +4 +2
Detect Magic Int 9 = +4 +4 +1
Diplomacy Cha 4 = +4
Disguise Cha 4 = +4
Escape Artist Dex* 3 = +3
Forgery Int 4 = +4
Gather Information Cha 4 = +4
Ghost Sound Cha 6 = +4 +2
Handle Animal Cha 4 = +4
Heal WiS 2 = +2
Hide Dex* 3 = +3
Intimidate Cha 4 = +4
Jump Str* 0 = +0
Listen Wis 4 = +4
Magic Use Cha 12 = +4 +4 +4
Move Silently Dex* 3 = +3
Perform Cha 4 = +4
Prestidigitation Cha 8 = +4 +4 +1
Resistance Con 6 = +2 +4
Ride Dex 3 = +3
Search Int 4 = +4
Sense Motive Wis 2 = +2
Speak Language Int 8 = +4 +4
Spot Wis 2 = +2
Survival Wis 2 = +2
Swim Str** 0 = +0
Use Rope Dex 3 = +3

knowledge arcana Int 8 4 4
knowledge the planes Int
knowledge religionInt 6 4 2
knowledge geography Int6 4 2
knowledge nobility and royalty Int
knowledge nature Int6 4 2
knowledge local Int
knowledge eng and archint 6 4 2
knowledge dungeoneering Int
knowledge history Int

* = check penalty for wearing armor

Human:

* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already

included)



Class HP rolled
Level 1: Wizard 8



Equipment:

traveler's outfit
backpack
bedroll
soap 1lb
grappling hook
silk roap 50'
belt pouches (10)
chalk (2 pcs)
candle (10)
flint and steel
hooded lamp
rations (10 days)
_____

lb Total


Sanity

70 Start
___
70 Current


5 action points

Edited by anguish, 06 November 2009 - 05:17 AM.


#2
Oloth the Mad

    Magister

  • Games Master
  • Others: VIP
  • 5,641 posts
  • Gender:Male
  • Location:ohio
  • Country:
Left shoulder for skull mark.

#3
Oloth the Mad

    Magister

  • Games Master
  • Others: VIP
  • 5,641 posts
  • Gender:Male
  • Location:ohio
  • Country:
Book: Gorsodh

#4
Oloth the Mad

    Magister

  • Games Master
  • Others: VIP
  • 5,641 posts
  • Gender:Male
  • Location:ohio
  • Country:
Male Human Wizard 2/Magicians apprentice
Chaotic Neutral
Representing Oloth the Mad

Strength 10 (+0)
Dexterity 17 (+3)
Constitution 15 (+2)
Intelligence 18 (+4)
Wisdom 14 (+2)
Charisma 18 (+4)

Size: Medium
Height: 5' 9"
Weight: 175 lb
Skin: Tan
Eyes: Blue/Green
Hair: Black

Total Hit Points: 15

Speed: 30 feet

Armor Class: 14 = 10 +1 [other] +3 [dexterity]
Touch AC:
Flat-footed:

Initiative modifier: +3= +3 [dexterity]
Fortitude save: +2= 0 [base] +2 [constitution]
Reflex save: +5= 2 [base] +3 [dexterity]
Will save: +5= 3 [base] +2 [stat]
Attack (handheld): +1= 1 [base]
Attack (unarmed): +1= 1 [base]
Attack (missile): +4= 1 [base] +3 [dexterity]
Grapple check: +1= 1 [base]
Spell reservoir: 4

Light load: 0 lb. or less
Medium load: 0 lb.
Heavy load: 0 lb.
Lift over head: 0 lb.
Lift off ground: 0 lb.
Push or drag: 0 lb.

Languages:
jewel cities (ancient) 4
jewel cities 3 (native tongue)
Tellekurre 4
r/w tellekurre 4
r/w jewel cities (ancient) 4
jewel cities (opal) 4
finger speech 4

Feats:
Student of Magic
Talent Force +1 deflection to ac
Spell Energy Reservoir
Talent:Dispel
Talent: Awareness


Traits:


Skill

Appraise Int 4 = +4
Balance Dex* 3 = +3
Bluff Cha 8 = +4 +4
Climb Str* 0 = +0
Concentration Con 7 = +2 +4 +1
Craft Int 4 = +4
Decipher Script Int 6 = +4 +2
Detect Magic Int 10 = +4 +5 +1
Diplomacy Cha 4 = +4
Disguise Cha 4 = +4
Escape Artist Dex* 3 = +3
Forgery Int 4 = +4
Gather Information Cha 4 = +4
Ghost Sound Cha 7 = +4 +3
Handle Animal Cha 4 = +4
Heal WiS 2 = +2
Hide Dex* 3 = +3
Intimidate Cha 4 = +4
Jump Str* 0 = +0
Listen Wis 4 = +4
Magic Use Cha 13 = +4 +5 +4
Move Silently Dex* 3 = +3
Perform Cha 4 = +4
Prestidigitation Cha 9 = +4 +5 +1
Resistance Con 7 = +2 +5
Ride Dex 3 = +3
Search Int 4 = +4
Sense Motive Wis 2 = +2
Speak Language Int 8 = +4 +4
Spot Wis 5 = +2 +3
Survival Wis 2 = +2
Swim Str** 0 = +0
Use Rope Dex 3 = +3

knowledge arcana Int 12 5 7
knowledge the planes Int
knowledge religionInt 6 4 2
knowledge geography Int6 4 2
knowledge nobility and royalty Int
knowledge nature Int6 4 2
knowledge local Int
knowledge eng and archint 6 4 2
knowledge dungeoneering Int
knowledge history Int

* = check penalty for wearing armor

Human:

* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already

included)



Class HP rolled
Level 1: Wizard 8
level 2: Wizard 7



Equipment:

traveler's outfit
backpack
bedroll
soap 1lb
grappling hook
silk roap 50'
belt pouches (10)
chalk (2 pcs)
candle (10)
flint and steel
hooded lamp
rations (10 days)
_____

lb Total


Sanity

70 Start
___
70 Current


5 action points





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users