Human Female Dedicated Hero 4 / Charismatic Hero 1
Representing Fury
Strength 12 (+1)
Dexterity 13 (+1)
Constitution 13 (+1)
Intelligence 14 (+2)
Wisdom 16 (+3)
Charisma 16 (+3)
Size: Medium
Height: 6' 0"
Weight: 155 lb
Eyes: Green
Hair: Black
Skin: Yellow
Talents:
Healing Knack
Healing Touch 1
Charm (males)
Total Hit Points: 24
Speed: 30 feet
Armor Class: 15 = 10 +1 [leather jacket] + 3 [class] +1 [dexterity]
Touch AC: 14
Flat-footed: 14
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +4 = 3 [base] +1 [constitution]
Reflex save: +3 = 2 [base] +1 [dexterity]
Will save: +5 = 2 [base] +3 [wisdom]
Attack (handheld): +4 = 3 [base] +1 [strength]
Attack (missile): +4 = 3 [base] +1 [dexterity]
Grapple check: +4 = 3 [base] +1 [strength]
Reputation: +4 = 4 [base]
Action points: 31 (lifetime)
Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb.
Push or drag: 650 lb.
Leather jacket [light; +1 AC; max dex +8; check penalty 0; 4 lb.]
Doctor (starting occupation)
Search
Treat Injury
Feats:
Archaic Weapons Proficiency
Alertness
Dodge
Educated (+2 on two knowledge skills) [please hand-edit]
Medical Expert
Simple Weapon Proficiency [free]
Mutations:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Balance Dex* 1 = +1
Bluff Cha 5 = +3 +2
Climb Str* 2 = +1 +1
Computer Use Int 3 = +2 +1
Concentration Con 1 = +1
Craft (Pharmaceutical) Int 7 = +2 +3 +2 [medical expert]
Craft (Structural) Int 2 = +2
Craft (Visual Art) Int 2 = +2
Craft (Writing) Int 2 = +2
Diplomacy Cha 6 = +3 +3
Disguise Cha 3 = +3
Drive Dex* 2 = +1 +1
Escape Artist Dex* 1 = +1
Forgery Int 2 = +2
Gamble Wis 3 = +3
Gather Information Cha 5 = +3 +2
Hide Dex* 1 = +1
Intimidate Cha 4 = +3 +1
Jump Str* 1 = +1
Knowledge (behavioral sciences) Int 4 = +2 +2
Knowledge (earth & life sciences) Int 6 = +2 +4
Knowledge (physical sciences) Int 6 = +2 +4
Knowledge (technology) Int 6 = +2 +4
Listen Wis 9 = +3 +4 +2 [alertness]
Move Silently Dex* 1 = +1
Navigate Int 2 = +2
Perform (Act) Cha 3 = +3
Perform (Dance) Cha 3 = +3
Perform (Keyboards) Cha 3 = +3
Perform (Percussion) Cha 3 = +3
Perform (Sing) Cha 3 = +3
Perform (Standup) Cha 3 = +3
Perform (String Inst.) Cha 3 = +3
Perform (Wind Inst.) Cha 3 = +3
Research Int 5 = +2 +3
Ride Dex 2 = +1 +1
Search Int 6 = +2 +4
Sense Motive Wis 3 = +3
Spot Wis 8 = +3 +3 +2 [alertness]
Survival Wis 3 = +3
Swim Str** 1 = +1
Treat Injury Wis 16 = +3 +8 +1 [Doctor] +2 [medical expert] +2 [healing knack]
* = check penalty for wearing armor
Human
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Class HP rolled
Level 1: Dedicated Hero 6
Level 2: Dedicated Hero 1
Level 3: Dedicated Hero 3
Level 4: Dedicated Hero 3 +1 to wisdom
Level 5: Charismatic Hero 6
Dr Karen Laurence's Equipment:
Dr Karen Laurence's Languages:
Dr Karen Laurence's Allegiance(s):
If you are using the wealth system from the core rulebook, roll 2d4 and add +4 (Doctor).
More about Dr Karen Laurence:
Karen has just passed her medical exams and is keen for action and adventure following the studying. She was always fascinated by swashbuckling heroes and took sword lessons to help her get rid of the stress of her studies.
Edited by Mercenary_Leader, 17 November 2009 - 04:20 AM.



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