Meriana
Female Elf Rogue 6
Lawful Neutral
Representing Colruth
Strength 14 (+2)
Dexterity 20 (+5)
Constitution 11 (+0)
Intelligence 16 (+3)
Wisdom 14 (+2)
Charisma 18 (+4)
Size: Medium
Height: 4' 7"
Weight: 105 lb
Skin: Pale
Eyes: Gray
Hair: Blonde; Straight
Total Hit Points: 21
Speed: 40 feet [quick]
Armor Class: 15 = 10 +5 [dexterity]
Touch AC: 15
Flat-footed: 15 [uncanny dodge]
Initiative modifier: +5 = +5 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +10 = 5 [base] +5 [dexterity]
Will save: +4 = 2 [base] +2 [wisdom]
Attack (handheld): +6 = 4 [base] +2 [strength]
Attack (unarmed): +6 = 4 [base] +2 [strength]
Attack (missile): +9 = 4 [base] +5 [dexterity]
Grapple check: +6 = 4 [base] +2 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.
Languages: Common Draconic Elven Orc Sylvan
Feats:
Dodge
Mobility
Spring Attack
Traits:
Quick
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 3 =
+3
Balance Dex* 5 =
+5
Bluff Cha 13 =
+4
+9
Climb Str* 11 =
+2
+9
Concentration Con 0 =
+0
Craft_1 Int 3 =
+3
Craft_2 Int 3 =
+3
Craft_3 Int 3 =
+3
Decipher Script Int 4 =
+3
+1
Diplomacy Cha 6 =
+4
+2 [bluff]
Disable Device Int 12 =
+3
+9
Disguise Cha 4 =
+4
Escape Artist Dex* 5 =
+5
Forgery Int 3 =
+3
Gather Information Cha 13 =
+4
+9
Heal Wis 2 =
+2
Hide Dex* 14 =
+5
+9
Intimidate Cha 6 =
+4
+2 [bluff]
Jump Str* 6 =
+2
+4 [speed 40]
Knowledge (local) Int 4 =
+3
+1
Listen Wis 13 =
+2
+9 +2 [elf]
Move Silently Dex* 14 =
+5
+9
Perform_1 Cha 4 =
+4
Perform_2 Cha 4 =
+4
Perform_3 Cha 4 =
+4
Perform_4 Cha 4 =
+4
Perform_5 Cha 4 =
+4
Ride Dex 5 =
+5
Search Int 14 =
+3
+9 +2 [elf]
Sense Motive Wis 2 =
+2
Sleight of Hand Dex* 10 =
+5
+3 +2 [bluff]
Spot Wis 13 =
+2
+9 +2 [elf]
Survival Wis 2 =
+2
Swim Str** 2 =
+2
Tumble Dex* 7 =
+5
+2
Use Magic Device Cha 6 =
+4
+2
Use Rope Dex 14 =
+5
+9
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Search >=5 ranks gives +2 on survival checks while tracking.
Use Rope >=5 ranks gives +2 on climb checks involving ropes.
Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.
Elf:
* +2 dexterity / -2 constitution (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Proficient with longsword, rapier, longbow && shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
Rogue:
* Sneak Attack +3d6
* Trapfinding
* Evasion (level 2)
* Trap Sense (level 3)
* Uncanny Dodge (level 4)
* Improved Uncanny Dodge (level cool.gif
* Special Abilities (choices begin at 10th level)
Class HP rolled
Level 1: Rogue 5
Level 2: Rogue 4
Level 3: Rogue 5
Level 4: Rogue 4 +1 to wisdom
Level 5: Rogue 1
Level 6: Rogue 2
Meriana's Equipment:
+1 Rapier (2320 gold)
+1 Leather Armor (1160)
+1 Ring of Protection (2000)
+2 Gloves of Dexterity (4000)
+1 Amulet of Natural Armor (2000)
Brooch of Shielding (1500)
Crossbow bolts (quiver of 10) x1
Thieves' tools
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