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Meriana Representing Colruth


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#1
Mercenary_Leader

    Evil Overlord

  • Games Master
  • Others: Member, VIP
  • 5,922 posts
  • Gender:Male
  • Location:Canada new brunswick
  • Country:
Meriana

Female Elf Rogue 6
Lawful Neutral
Representing Colruth

Strength 14 (+2)
Dexterity 20 (+5)
Constitution 11 (+0)
Intelligence 16 (+3)
Wisdom 14 (+2)
Charisma 18 (+4)

Size: Medium
Height: 4' 7"
Weight: 105 lb
Skin: Pale
Eyes: Gray
Hair: Blonde; Straight

Total Hit Points: 21

Speed: 40 feet [quick]

Armor Class: 15 = 10 +5 [dexterity]

Touch AC: 15
Flat-footed: 15 [uncanny dodge]

Initiative modifier: +5 = +5 [dexterity]

Fortitude save: +2 = 2 [base]
Reflex save: +10 = 5 [base] +5 [dexterity]
Will save: +4 = 2 [base] +2 [wisdom]

Attack (handheld): +6 = 4 [base] +2 [strength]
Attack (unarmed): +6 = 4 [base] +2 [strength]
Attack (missile): +9 = 4 [base] +5 [dexterity]

Grapple check: +6 = 4 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages: Common Draconic Elven Orc Sylvan

Feats:

Dodge
Mobility
Spring Attack

Traits:

Quick

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 3 =
+3

Balance Dex* 5 =
+5

Bluff Cha 13 =
+4
+9
Climb Str* 11 =
+2
+9
Concentration Con 0 =
+0

Craft_1 Int 3 =
+3

Craft_2 Int 3 =
+3

Craft_3 Int 3 =
+3

Decipher Script Int 4 =
+3
+1
Diplomacy Cha 6 =
+4
+2 [bluff]
Disable Device Int 12 =
+3
+9
Disguise Cha 4 =
+4

Escape Artist Dex* 5 =
+5

Forgery Int 3 =
+3

Gather Information Cha 13 =
+4
+9
Heal Wis 2 =
+2

Hide Dex* 14 =
+5
+9
Intimidate Cha 6 =
+4
+2 [bluff]
Jump Str* 6 =
+2
+4 [speed 40]
Knowledge (local) Int 4 =
+3
+1
Listen Wis 13 =
+2
+9 +2 [elf]
Move Silently Dex* 14 =
+5
+9
Perform_1 Cha 4 =
+4

Perform_2 Cha 4 =
+4

Perform_3 Cha 4 =
+4

Perform_4 Cha 4 =
+4

Perform_5 Cha 4 =
+4

Ride Dex 5 =
+5

Search Int 14 =
+3
+9 +2 [elf]
Sense Motive Wis 2 =
+2

Sleight of Hand Dex* 10 =
+5
+3 +2 [bluff]
Spot Wis 13 =
+2
+9 +2 [elf]
Survival Wis 2 =
+2

Swim Str** 2 =
+2

Tumble Dex* 7 =
+5
+2
Use Magic Device Cha 6 =
+4
+2
Use Rope Dex 14 =
+5
+9

* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.
Search >=5 ranks gives +2 on survival checks while tracking.
Use Rope >=5 ranks gives +2 on climb checks involving ropes.
Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.

Elf:

* +2 dexterity / -2 constitution (already included)

* Immune to magical sleep

* +2 racial bonus to saves vs. enchantments

* Low-light vision

* Proficient with longsword, rapier, longbow && shortbow

* +2 racial bonus on listen, search, and spot checks

* Notice secret doors

Rogue:

* Sneak Attack +3d6

* Trapfinding

* Evasion (level 2)

* Trap Sense (level 3)

* Uncanny Dodge (level 4)

* Improved Uncanny Dodge (level cool.gif

* Special Abilities (choices begin at 10th level)

Class HP rolled
Level 1: Rogue 5
Level 2: Rogue 4
Level 3: Rogue 5
Level 4: Rogue 4 +1 to wisdom
Level 5: Rogue 1
Level 6: Rogue 2


Meriana's Equipment:
+1 Rapier (2320 gold)
+1 Leather Armor (1160)
+1 Ring of Protection (2000)
+2 Gloves of Dexterity (4000)
+1 Amulet of Natural Armor (2000)
Brooch of Shielding (1500)
Crossbow bolts (quiver of 10) x1
Thieves' tools

#2
Mercenary_Leader

    Evil Overlord

  • Games Master
  • Others: Member, VIP
  • 5,922 posts
  • Gender:Male
  • Location:Canada new brunswick
  • Country:
troops:
3 elven scouts,
1 human mage,
1 human fighter.





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