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Draeneilia Windblossom Representing Edvard346


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#1
Mercenary_Leader

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Draeneilia Windblossom,
known as 'Drae' to her friends

Female Half-Elf Druid 6
Neutral Good

Strength 13 (+1)
Dexterity 15 (+2)
Constitution 10 (+0)
Intelligence 12 (+1)
Wisdom 19 (+4)
Charisma 16 (+3)

Size: Medium
Height: 5' 2"
Weight: 135 lb
Skin: Light
Eyes: Light Brown
Hair: Dark Brown; Wavy

Total Hit Points: 37

Speed: 30 feet

Armor Class: 15 = 10 +2 [leather] +1 [light wooden] +2 [dexterity]

Touch AC: 12
Flat-footed: 13

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +5 = 5 [base]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +9 = 5 [base] +4 [wisdom]
Attack (handheld): +5 = 4 [base] +1 [strength]
Attack (unarmed): +5 = 4 [base] +1 [strength]
Attack (missile): +6 = 4 [base] +2 [dexterity]
Grapple check: +5 = 4 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.

Languages: Common Draconic Druidic Elven

Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

Scimitar [1d6, crit 18-20/x2, 4 lb, one-handed, slashing]

Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]

Light Wooden Shield [+1 AC; check penalty -1; hardness 5; hp 7; 5 lb.]

Feats:

Acrobatic
Agile
Natural Spell

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 1 =
+1

Balance Dex* 4 =
+2
+2 [agile]
Bluff Cha 3 =
+3

Climb Str* 1 =
+1

Concentration Con 5 =
+0
+5
Craft_1 Int 1 =
+1

Craft_2 Int 1 =
+1

Craft_3 Int 1 =
+1

Diplomacy Cha 10 =
+3
+5 +2 [half-elf]
Disguise Cha 3 =
+3

Escape Artist Dex* 4 =
+2
+2 [agile]
Forgery Int 1 =
+1

Gather Information Cha 5 =
+3
+2 [half-elf]
Handle Animal Cha 8 =
+3
+5
Heal Wis 9 =
+4
+5
Hide Dex* 2 =
+2

Intimidate Cha 3 =
+3

Jump Str* 3 =
+1
+2 [acrobatic]
Knowledge (nature) Int 8 =
+1
+5 +2 [druid]
Listen Wis 10 =
+4
+5 +1 [half-elf]
Move Silently Dex* 2 =
+2

Perform_1 Cha 3 =
+3

Perform_2 Cha 3 =
+3

Perform_3 Cha 3 =
+3

Perform_4 Cha 3 =
+3

Perform_5 Cha 3 =
+3

Ride Dex 9 =
+2
+5 +2 [handle animal]
Search Int 2 =
+1
+1 [half-elf]
Sense Motive Wis 4 =
+4

Spellcraft Int 6 =
+1
+5
Spot Wis 10 =
+4
+5 +1 [half-elf]
Survival Wis 6 =
+4
+2 [druid]
Swim Str** 1 =
+1

Tumble Dex* 4 =
+2
+2 [acrobatic]
Use Rope Dex 2 =
+2


* = check penalty for wearing armor

Handle Animal >=5 ranks gives +2 on wild empathy checks.
Know Nature >=5 ranks gives +2 on survival checks above ground.

Zero-level Druid spells: 5 per day

First-level Druid spells: 4 (3+1) per day

Second-level Druid spells: 4 (3+1) per day

Third-level Druid spells: 3 (2+1) per day

Half-Elf:

* Immune to magical sleep

* +2 racial bonus on saves vs. enchantments

* Low-light vision (darkvision if half-drow)

* +1 racial bonus on listen, search, and spot checks

* +2 racial bonus on diplomacy and gather information checks

Druid:

* Spontaneous Casting (summon nature's ally)

* Animal Companion

* Wild Empathy

* +2 on Knowledge (nature) and Survival (already included)

* Woodland Stride (level 2)

* Trackless Step (level 3)

* Resist Nature's Lure (level 4)

* Wild Shape (level 5)

* Venom Immunity (level 9)

* A Thousand Faces (level 13)

* Timeless Body (level 15)

* High wisdom gains bonus spells daily

Class HP rolled
Level 1: Druid 8
Level 2: Druid 6
Level 3: Druid 5
Level 4: Druid 4 +1 to wisdom
Level 5: Druid 7
Level 6: Druid 7


Draeneilia Windblossom 'Drae' for short's Equipment:

24 lb
10 lb
5 lb
4 lb
1 lb

2 lb
_____
46 lb Weapons / Armor / Shield (from above)
Sling bullets (group of 10) x2
Rations (1 day) x5
Waterskins x1
Whetstone
Holly and mistletoe
Spell component pouch

Total

Animal Companion: Bear (black)

* Medium-Size Animal

* Hit dice 3d8+6 (19 hit points)

* Initiative +1 (Dex)

* Speed 40 feet

* AC: 13 ( +1 Dex +2 natural)

* Attacks: 2 claws +6 melee; Bite +1 melee;

* Damage 1d4+4 (claw); 1d6+2 (bite);

* Special Qualities: Scent

* Saves: Fort +5; Ref +4; Will +2

* Abilities: Str 19, Dex 13, Con 15, Int 2, Wis 12, Cha 6

* Skills: Climb +6; Listen +4; Spot +7; Swim +8;

* Link, share spells

* Bonus tricks: 1


Squad select: 5x Elf Scout (lv 2 elf ranger)

#2
Mercenary_Leader

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Troops under her command:

5 Elven Scouts

Commander ability: +2 hide and move silently to all troops.

Edited by Mercenary_Leader, 22 November 2009 - 06:34 PM.


#3
Edvard346

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I'm going to add my prepared spells for today:

0 level :
Mending
Flare
Detect Magic
Create Water x2

1st level:
Cure Light Wounds x3
Entangle

2nd level:
Restoration, Lesser
Heat Metal
Fog Cloud
Delay Poison

3rd level:
Wind Wall
Cure Moderate Wounds x2

#4
Edvard346

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list of the rangers Draeneillia works with.

Leo: one of her best trackers, his keen eyesight and sound judgement had not yet steered her wrong, he was constantly making exceptions for her making advances one of her group -Lae

Lae: the newest elf in her company lae was young, heartstrong, and handsome. Drae constantly makes subtle attempts at bedding him though so far he remained tight lipped and haughty (Drae secretly suspected he thought her rash and too fast in her judgement because of the human side of her lineage.)

Cassandra: a raven haired elf, she was Draeneillia's constant friend, though through the years that she had known Drae Cassandra had barely aged (they both silently acknowledged that Cassandra would probably still be young looking long after Drae had aged and died.)

Aetha: A master with twin-swords his personality and motives are always mysteries to Draeneillia, he obeyed orders silently and the one time he had spoken to her outside of missions was to call her a 'hot headed half breed'

Luthi: dunno(ill work it out later.





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