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Arothas' Character


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#1
CuziamNinja

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Azrael(?) Male Human Fighter 4 / Necromancer 1
Lawful Evil
Representing R. Alexander. G.



Strength 19(+4) Dexterity 12(+1) Constitution 18(+4) Intelligence 15(+2) Wisdom 15(+2) Charisma 17(+3) Size: Medium Height: 6' 8" Weight: 280 lb Skin: Pale Eyes: Red Hair: White; Straight; Beardless

Specialty: Necromancy

Gave up: Illusion Transmutation

Total Hit Points: 60


Speed: 20 feet [armor]

Armor Class: 22 = 10 +9 [+1 full plate] +2 [heavy steel] +1 [dexterity]

Touch AC: 11
Flat-footed: 20Initiative modifier:+1 = +1 [dexterity] Fortitude save:+8 = 4 [base] +4 [constitution] Reflex save:+2 = 1 [base] +1 [dexterity] Will save:+7 = 3 [base] +2 [wisdom] +2 [iron will] Attack (handheld):+8 = 4 [base] +4 [strength] Attack (unarmed):+8 = 4 [base] +4 [strength] Attack (missile):+5 = 4 [base] +1 [dexterity] Grapple check:+8 = 4 [base] +4 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
116 lb. or less
117-233 lb.
234-350 lb.
350 lb.
700 lb.
1750 lb.


Languages:Abyssal Common Infernal

Bashing Heavy Shield [1d8, crit x2, one-handed, bludgeoning]

+1 Bastard Sword [1d10+1, crit 19-20/x2, 6 lb., one-handed, slashing]

+1 Full plate armor [heavy; +9 AC; max dex +1; check penalty -6; 50 lb.; arcane spell failure 35%] ; arcane spell failure 15%

Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.]

No familiar yet



Feats:

Blind-fight
Exotic Weapon ProficiencyWeapon: Iron Will
Power Attack
Cleave
Great Cleave
Scribe Scroll[free to wizard]Traits:

Skill Name Key
Ability Skill
ModifierAbility
Modifier Ranks Misc.
Modifier Appraise Int 2 = +2

Balance Dex* 1 = +1

Bluff Cha 3 = +3

Climb Str* 6 = +4 +2
Concentration Con 9 = +4+5
Craft_1 Int 2 = +2

Craft_2 Int 2 = +2

Craft_3 Int 2 = +2

Decipher Script Int 7 = +2+5
Diplomacy Cha 3 = +3

Disguise Cha 3 = +3

Escape Artist Dex* 1 = +1

Forgery Int 2 = +2

Gather Information Cha 3 = +3

Handle Animal Cha 7 = +3 +4
Heal Wis 2 = +2

Hide Dex* 1 = +1

Intimidate Cha 11 = +3 +8
Jump Str* 0 = +4 +2 -6 [speed 20] Knowledge (arcana) Int 7 = +2 +5
Listen Wis 2 = +2

Move Silently Dex* 1 = +1

Perform_1 Cha 3 = +3

Perform_2 Cha 3 = +3

Perform_3 Cha 3 = +3

Perform_4 Cha 3 = +3

Perform_5 Cha 3 = +3

Ride Dex 7 = +1 +6
Search Int 2 = +2

Sense Motive Wis 2 = +2

Spellcraft Int 7 = +2 +3 +2 [Knowledge, arcane] Spot Wis 2 = +2

Survival Wis 2 = +2

Swim Str** 4 = +4

Use Rope Dex 1 = +1



* = check penalty for wearing armor



Zero-level Necromancer spells: 4 (3+1) per day



First-level Necromancer spells: 3 (1+1+1) per day





Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Fighter:
Bonus Feats (already included)
Wizard (Necromancer):
Familiar / Alertness, etc.
Bonus Feats (already included)
High intelligence gains bonus spells daily
Specialist gets 1 extra necromancy spell/level/day


Class HP rolled
Level 1: Fighter 10
Level 2: Necromancer 3
Level 3: Fighter 10
Level 4: Fighter 8
+1 to strength Level 5: Fighter 9





Azrael(?)'s Equipment:

71 lb
1 lb



1 lb

1 lb
4 lb
4 lb
1 lb
2 lb
3 lb
_____
88 lbWeapons / Armor / Shield (from above)
Case (for map or scroll)
Flint and steel
Ink vial
Ink pen
Mirror
Parchment sheets x2
Pouch x2
Rations (1 day) x4
Waterskins x1
Whetstone
Spell component pouch
Spellbook x1

Total


Also...

Weapons and Armour (masterwork) (2007 gp)
Basic Adventuring Gear (45 gp 5 sp 2 cp)
Holy Water x2 (50 gp) Everburning Torch (110 gp)
+1 Full Plate (1000 gp)
Bashing Heavy Steel Shield (1000 gp) (1d8 damage)
+1 Bastard Sword (2000 gp)
x3 Cure Moderate Wounds (900 gp)
x1 Invisibility (300 gp)
x1 Darkvision (300 gp)
x1 Cure Serious Wounds (750 gp)
x1 Elixir of Truth (500 gp)
147 gp
4 sp
8 cp
More about Azrael(?):
A human elitist warrior, minoring in magical ability. He is tough, fast, strong and clever but is heavily biased in favor of Mankind; anyone who messes with Man messes with Azrael, the Human Fiend; the Black Knight. He wears black Full Plate armour and dabbles in dark magic. Likely to 'not' get along with demihumans. Nothing is truly known about him, not even his real/original name; but his current one, at least, is Azrael.





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