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Lilbit


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#1
Oloth the Mad

    Magister

  • Games Master
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  • Gender:Male
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Lilbits
Female Pixie Fey 1 / Rogue 2 / Sorcerer 1
Chaotic Good
Representing Tom


Strength 9 (-1)
Dexterity 26 (+
Constitution 16 (+3)
Intelligence 20 (+5)
Wisdom 12 (+1)
Charisma 24 (+7)
Size: Small
Height: 2' 11"
Weight: 30 lb
Skin: Silvery
Eyes: Violet
Hair: Blue; Wavy




Total Hit Points: 24

Speed: 30 feet

Armor Class: 20 = 10 +8 [dexterity] +1 [small] +1 [pixie]

Touch AC: 19
Flat-footed: 12
Initiative modifier: +8 = +8 [dexterity]
Fortitude save: +5 = 2 [base] +3 [constitution]
Reflex save: +13 = 5 [base] +8 [dexterity]
Will save: +5 = 4 [base] +1 [wisdom]
Attack (handheld): +1 = 1 [base] -1 [strength] +1 [small]
Attack (unarmed): +1 = 1 [base] -1 [strength] +1 [small]
Attack (missile): +10 = 1 [base] +8 [dexterity] +1 [small]
Grapple check: -4 = 1 [base] -1 [strength] -4 [small]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
23 lb. or less
23-45 lb.
46-68 lb.
68 lb.
135 lb.
338 lb.




Languages: Common Draconic Elven Dark_Elf_Silent Goblin Halfling Sylvan


Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]

Rapier [1d4, crit 18-20/x2, 1 lb., one-handed, piercing]

Shortbow [1d4, crit x3, range inc. 60 ft., 1 lb., piercing]

Raven familiar


Feats:

Combat Casting
Dodge
Two-Weapon Fighting

Traits:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 9 = +5 +2 +2 [raven]
Balance Dex* 8 = +8
Bluff Cha 10 = +7 +3
Climb Str* -1 = -1
Concentration Con 5 = +3 +2
Craft_1 Int 5 = +5
Craft_2 Int 5 = +5
Craft_3 Int 5 = +5
Diplomacy Cha 7 = +7
Disable Device Int 9 = +5 +4
Disguise Cha 7 = +7
Escape Artist Dex* 12 = +8 +4
Forgery Int 5 = +5
Gather Information Cha 7 = +7
Heal Wis 1 = +1
Hide Dex* 16 = +8 +4 +4 [small]
Intimidate Cha 7 = +7
Jump Str* -1 = -1
Knowledge (arcana) Int 7 = +5 +2
Listen Wis 7 = +1 +4 +2 [pixie]
Move Silently Dex* 12 = +8 +4
Open Lock Dex 12 = +8 +4
Perform_1 Cha 7 = +7
Perform_2 Cha 7 = +7
Perform_3 Cha 7 = +7
Perform_4 Cha 7 = +7
Perform_5 Cha 7 = +7
Ride Dex 12 = +8 +4
Search Int 11 = +5 +4 +2 [pixie]
Sense Motive Wis 1 = +1
Sleight of Hand Dex* 12 = +8 +4
Spellcraft Int 9 = +5 +4
Spot Wis 7 = +1 +4 +2 [pixie]
Survival Wis 1 = +1
Swim Str** -1 = -1
Tumble Dex* 12 = +8 +4
Use Rope Dex 12 = +8 +4


* = check penalty for wearing armor

If the familiar is within reach, +2 on spot and listen ("alertness").


Zero-level Sorcerer spells: 5 per day



First-level Sorcerer spells: 5 (3+2) per day




Pixie:


-4 strength, +8 dexterity, +6 intelligence, +4 wisdom, +6 charisma (already included)

Fly 60 feet (god)

Low-light vision

Free "dodge" feat

Level adjustment +4, or +6 if can use Otto's irresistible dance

Fey

Damage reduction 10/cold iron

Greater invisibility

Spell resistance 15+class level

Rogue:

Sneak Attack +1d6

Trapfinding

Evasion (level 2)

Trap Sense (level 3)

Uncanny Dodge (level 4)

Improved Uncanny Dodge (level

Special Abilities (choices begin at 10th level)

Sorcerer:

Familiar / Alertness, etc.

Can know only limited numbers of spells

High charisma gains bonus spells daily


Class HP rolled
Level 1: Fey 6
Level 2: Rogue 2
Level 3: Rogue 2
Level 4: Sorcerer 2 +1 to charisma




Lilbits's Equipment:


3 lb
6 lb
2 lb
2 lb
4 lb
1 lb
1 lb
2 lb
5 lb
1 lb
2 lb
1 lb
_____
30 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Caltrops
Grappling hook
Mirror
Pouch x2
Rations (1 day) x7
Rope (50', silk) x1
Spyglass
Spell component pouch
Thieves' tools

Total






Raven familiar: Str 1 Dex 15 Con 10 Int 6 Wis 14 Chr 6; Hit points: 12; Initiative +2 (dex); Speed 10 ft., fly 40 ft. (average); AC: 15 (+2 size, +2 dex, +1 level); Claws +4 melee 1d2-5 Fort +2, Ref +7, Will +6, Listen +6, Spot +6; speaks one character language Alertness feat when in arm's reach; improved evasion; share spells; empathic link;

More about Lilbits:





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