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Sai Hitsu


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#1
korekore

    Wizard

  • Games Master
  • 602 posts
  • Gender:Male
  • Location:Eugene OR
  • Country:
Sai Hitsu
Caste: Twilight
Motivation: To remove the suffering of the poor throughout creation

Dodge DV 5
Mental Dodge DV 8
Mental Parry 2
Soak 1L/3B

punch speed 5 accuracy 5 damage 2B rate 2 Parry DV 3

kick speed 6 accuracy 4 damage 5B rate 1 Parry DV 1

clinch/grapple speed 6 accuracy 4 damage 2B rate 1

Knife speed 5 accuracy 10 damage 4L rate 3 PDV 5

Join battle 6

Health levels
-0x1
-1x2
-2x2
-4x1
Inc

Attributes:
Str 00 Cha 000 Perc 000
Dex 0000 Manip 00 Int 00000
Sta 000 App 00 Wits 000

Essence: 0000
personal: 22
peripheral: 50
Willpower: 10

Virtues:
Compassion 000
Temperance 000
Valor 00
Conviction 00

Virtue Flaw:
Compassionate Martyrdom

Intimacies:
Positive: Parents
????

Abilities:
Athletics 0
*Awareness 000
*Craft (water) 000
*Dodge 000
*Integrity 00
*Investigation 0
Larceny 0
*Lore 0
*Medicine 00000 (first aid 00)
*Melee 000 (knife00)
*Resistance 00
Socialize 0
Stealth 00

Backgrounds:
Artifact 0000 (healing bag)
Connections (Nexus Underworld) 00
Allies 00

Charms:
1st Excellency - Melee
3rd Excellency - Medicine
Touch of Blissful Release
Contagion Curing Touch
Wound-Mending Care Technique
Anointment of Miraculous Health
Flawless Diagnosis Technique
Ailment-Rectifying Method
Body-Purifying Admonitions
Wholeness-Restoring Meditation
Shadow Over Water
Reflex Sidestep Technique

Items:
Knife
Portable medical kit

Flaws:
Nightmares 3
Known Anathema 7

*caste and favored abilities

Appearance: Black hair, green eyes, skin tone leaning towards pale, about 5’3”, has a childlike air/quality to her

Background: Her father Rikoto Hitsu was born and raised on the Blessed Isle where he trained to be a physician. He gathered a decent amount of local renown and was asked at one point to accompany a merchant trader on one of his trips to ensure the merchant’s proper recovery from an injury he had received. One of the stops on this trip was Nexus. Whilst in port Rikoto made the acquaintance of several local merchants/guild members and recognized the potential for a thriving medical practice in the city. When his contract with the merchant concluded he returned to his home, wrapped up his affairs, and moved to Nexus to start his practice. He met and married a merchant’s daughter by the name of Meilee Toshiro. Sai is their only daughter and she was raised from a small age in all the medical arts so that when she got older she might assist her father in his work. In juxtaposition to the lifestyle her father’s work supported she was also constantly surrounded by the poor that permeate the city of Nexus, those who struggle and suffer on a daily basis. It did not take long for this contrast in existences to alter the way she perceived the world instilling in her a deep compassion for those who lacked the ability to support themselves. Soon she was spending less and less time helping her father and more and more time providing free medical services to those who couldn’t afford care. Her actions spoke louder than words ever could, and many in the slums know her name and welcome her with cautious but open arms.

(note: due to his upbringing on the Blessed Isle Sai’s father shares the idea of exalts as anathema, he has made no secret of this opinion)

Exaltation: She was in the slums on a house call when a fire broke out down the road, the houses are tightly packed and dry and within moments the whole block is aflame, she rushes to help and is met with the sight of terrified people watching, unable to do anything, as their families are trapped inside, unable to escape the flames, she’s surrounded by smoke, and screams, and the roar of the fire. All at once, time seems to freeze, everything is still and silent, and then with a rush, it starts again as power floods through her body. She thinks “I have to stop the fire” and feels a shifting of the power as waves of energy sweep over the fires quenching their fury. “The people” she whispers, hearing their groans and screams, again the power shifts, this time lifting her into the air as a burst of prismatic light fills the block soothing and healing everyone it touches. She slowly starts to drift back to the ground as the light begins to fade, as her feet settle she looks around in surprise and is met with equally surprised looks from the people around her. The moment is broken by the sound of the guard’s whistles in the distance, at this the people jump into motion, amidst murmured thank yous a small handful of people lead her swiftly out of the ally.
They were nearly to the edge of town when the guards caught up with them, with in moments they were cornered and it was clear that these men were not in a forgiving mood. The captain was stepping forward, sword raised when a large bengal tiger shot out of the shadows and landed, claws first, squarely on his back. The soldiers leapt forward to assist and the next few moments were a flurry of swords and claws and fur and blood. Not wanting to face either guards or tiger they took this opportunity to slip away, though not before Sai took one more look over her shoulder at their strange savior. At the boundaries of the city they were met by a stranger, the people said that he would take her to someone who could help her, then with wishes of good luck they melted back into the city leaving her to begin her new life.

Edited by korekore, 19 December 2010 - 11:13 PM.
attack stats


#2
korekore

    Wizard

  • Games Master
  • 602 posts
  • Gender:Male
  • Location:Eugene OR
  • Country:
Smiling Tiger
no moon Lunar
Never again to watch my mate die and be able to do nothing

Dodge DV 6/4/6
Mental Dodge DV 8
Mental Parry 1
Soak 4B/2L(human), 5B/2L(Tiger) 8B/5L (beast-man)

Movement 5/11(human), 6/12 (tiger) 10/16 (beast-man)

Health levels
-0x1
-1x2
-2x2
-4x1
Inc

(human)
punch speed 5 accuracy 14 damage 1B rate 2 Parry DV 8

kick speed 6 accuracy 13 damage 4B rate 1 Parry DV 6

clinch/grapple speed 6 accuracy 13 damage 1B rate 1
(tiger)
Claw speed 5 accuracy 12 damage 6L rate 2 Parry DV 6

Bite speed 5 accuracy 11 damage 7L rate 1

clinch/grapple speed 6 accuracy 11 damage 6L rate 1

Beastman
Claw speed 5 accuracy 15 damage 7L rate 2 Parry DV 8

kick speed 6 accuracy 14 damage 10L rate 1 Parry DV 6

Bite speed 5 accuracy 14 damage 8L rate 1

clinch/grapple speed 6 accuracy 14 damage 7L rate 1

Join battle 10/13

strength 1/6/7 charisma 1 *perception 5
*dexterity 5/3/6 manipulation 1 *intelligence 2
stamina 4/5/6 appearance 5 *wits 5

integrity 2
presence
performance
socialize
investigation
dodge 1
linguistics 1
lore 5
occult 1
awareness 5 (threats to mate +1)
stealth 5
archery
x martial arts 5 (natural weapons+3)
melee
war
thrown
resistance
x survival 2
medicine
craft
athletics 1
ride
sail
bureaucracy
larceny

compassion 2
conviction 5
temperance 1
valor 3

essence 4
personal 24
peripheral 56
willpower 10
backgrounds
solar bond 3
hearts blood 3
backing 2 (sun king seneschals)

charms
first appearance, dexterity, wits excellency 1m/die
glance-oration technique 5m 1wp
bruise relief method 1m+
halting the scarlet flow 2m+
golden tiger stance 2m
wary swallow method 1m
ferocious guardian beast stance 3m
Vigilant Mastiff Technique 7m 1wp
laughing into the teeth of madness 5m 1wp
wasp sting blur 2m/tick
octopus and spider barrage 6m 1wp
twin-fang technique 5m
lightning stroke attack 7m

Knacks
deadly beast-man transformation

nightmares -5
throwback -5

Intimacies
the sliver pack
my mate


beastman mutations
claws 1
fangs 1
gazelle's pace 2
thick skin 2
inexhaustible 2

Edited by korekore, 08 January 2011 - 09:17 PM.
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