Strength 17(+3)
Dexterity 18(+4)
Constitution 16(+3)
Intelligence 18(+4)
Wisdom 14(+2)
Charisma 12(+1)
Size: Medium
Height: 1.7 meters
Weight: 115 kg
Skin: Pale
Eyes: Light Brown
Hair: Dark Brown; Straight; Light Beard
Total Vitality Points: 53
Total Wound Points: 16
Speed: 10 meters / round
Defense: 22 = 10 + 8 [base] +4 [dexterity]
Touch AC: 22
Flat-footed: 18
Initiative modifier:+4 = +4 [dexterity]
Fortitude save:+9 = 6 [base] +3 [constitution]
Reflex save:+9 = 5 [base] +4 [dexterity]
Will save:+4 = 2 [base] +2 [wisdom]
Attack (handheld):+7 = 4 [base] +3 [strength]
Attack (unarmed):+7 = 4 [base] +3 [strength]
Attack (missile):+8 = 4 [base] +4 [dexterity]
Grapple check:+7 = 4 [base] +3 [strength]
Languages:Speak basic
Read/write basic
Speak huttese
Read/write huttese
Speak jawatrade
Read/write sith
Reputation: 3
Force Points: 7
Dark Side Points: 2
Combat_Gloves [+2 bonus on damage, 1 kg, bludgeoning, medium, simple]
Blaster_Pistol [damage 3d6, critical 20, range increment 10 meters, weight 1 kg, stun fort DC 15, energy, multifire, small, blaster pistol]
Feats:
Force_Sensitive
Spacer
Starship_Operation x1
Weapon_Focus x1
Blaster_pistols
Primitive_Weapons
Simple_Weapons
Exotic_Weapons1
Point_Blank_Shot
Alter
Sense
Control
Force Blast — Once per encounter, as a standard action a you can make a ranged attack roll against any target
within 12 meters whit whom you have a line of sight. The target takes 3d6 points of physical damage or 2d6 of non-lethal damage.
You gain 1 dark force point if you use the lethal damage on a living creature.
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Appraise Int 4 = +4
Astrogate Int 12 = +4 +8
Balance Dex* 8 = +4 +4
Bluff Cha 3 = +1 +2
Climb Str* 5 = +3 +2
Computer_Use Int 10 = +4
Diplomacy Cha 1 = +1
Disguise Cha 1 = +1
Escape Artist Dex* 4 = +4
Forgery Int 4 = +4
Force Stealth Cha 9 = +1 +8
Gamble Int 3 = +2 +1
Gather Information Cha 1 = +1
Treat_Injury Wis 2 = +2
Hide Dex* 4 = +4
Intimidate Cha 3 = +1 +2
Jump Str* 10 = +3 +7
Knowledge (jedi_lore) Int 5 = +4 +1
Knowledge (streetwise) Int 5 = +4 +1
Listen Wis 2 = +2
Move Silently Dex* 4 = +4
Pilot Dex 12 = +4 +8
Ride Dex 4 = +4
Search Int 4 = +4
Sense Motive Wis 2 = +2
Spot Wis 4 = +2 +2
Survival Wis 2 = +2
Swim Str** 3 = +3
Repair Dex 4 = +4
Affect_Mind Wis 8 = +2 +6
Drain_Energy Con 3 = +3 +0
Empathy Wis 2 = +2 +0
Enhance Ability Con 3 = +3 +0
Enhance Senses Wis 2 = +2 +0
Fear Wis 2 = +2 +0
Force_Grip Int 12 = +4 +6
Force Lightning Int 10 = +4 +6
Force_Strike Int 4 = +4 +0
Heal_Another Wis 2 = +2 +0
Move_Object Int 10 = +4 +6
See_Force Wis 8 = +2 +6
Telepathy Wis 2 = +2 +0
* = check penalty for wearing armor
Enestar Nar'eli's Equipment:
Breath_Mask
Comlink
Credit_Chip (11 275 credits)
datacardblank x3
datacardprogram x1
Datapad_Mastercraft
Holoprojector_Personal
Power_Pack
All-temperature cloak
Aquata Breather
Energy Cells (15)
Glow Rod (5)
Grp. Spk. Launcher. (2) (One built into the Heavy Blaster)
Liquid Cable Dispn. (2)
Power Pack (5)
Ion Pistol
Light load:43 kg. or less
Medium load:44-87 kg.
Heavy load:88-130 kg.
Lift over head:130 kg.
Lift off ground:260 kg.
Push or drag:650 kg.
Edited by Mercenary_Leader, 23 April 2011 - 06:35 PM.



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