Laura Gillian
Human Female Charismatic Hero 4
Representing Allison
Strength 11 (+0)
Dexterity 17 (+3)
Constitution 11 (+0)
Intelligence 14 (+2)
Wisdom 13 (+1)
Charisma 17 (+3)
Size: Medium
Height: 5' 1"
Weight: 110 lb
Eyes: Green
Hair: Black
Skin: Light
Talents:
Charm (males)
Fast Talk
Total Hit Points: 19
Speed: 30 feet
Armor Class: 15 = 10 +1 [leather jacket] + 1 [class] +3 [dexterity]
Touch AC: 14
Flat-footed: 12
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +5 = 2 [base] +3 [dexterity]
Will save: +4 = 1 [base] +1 [wisdom] +2 [iron will]
Attack (handheld): +2 = 2 [base]
Attack (missile): +5 = 2 [base] +3 [dexterity]
Grapple check: +2 = 2 [base]
Reputation: +3 = 3 [base]
Action points: 24 (lifetime)
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.
Brass Knuckles [+1 lethal, crit 20, 1 lb, one-handed, bludgeoning]
Knife [1d4, crit 19-20, range inc 10 ft., 1 lb, one-handed, piercing]
Stun Gun [1d3 special, crit 20, 1 lb, one-handed, electricity]
Leather jacket [light; +1 AC; max dex +8; check penalty 0; 4 lb.]
Blue Collar (starting occupation)
Craft (mechanical)
Climb
Repair
Feats:
Athletic
Deceptive
Dodge
Iron Will
Simple Weapon Proficiency [free]
Gearhead
Mutations:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Balance Dex* 3 =
+3
Bluff Cha 8 =
+3
+3 +2 [deceptive]
Climb Str* 8 =
+0
+6 +2 [athletic]
Computer Use Int 4 =
+2
+2 [gearhead]
Concentration Con 0 =
+0
Craft (Mechanical) Int 9 =
+2
+7
Craft (Structural) Int 2 =
+2
Craft (Visual Art) Int 2 =
+2
Craft (Writing) Int 2 =
+2
Diplomacy Cha 10 =
+3
+7
Disguise Cha 5 =
+3
+2 [deceptive]
Drive Dex* 3 =
+3
Escape Artist Dex* 3 =
+3
Forgery Int 2 =
+2
Gamble Wis 1 =
+1
Gather Information Cha 6 =
+3
+3
Hide Dex* 3 =
+3
Intimidate Cha 5 =
+3
+2
Jump Str* 0 =
+0
Knowledge (business) Int 6 =
+2
+4
Knowledge (current events) Int 6 =
+2
+4
Knowledge (streetwise) Int 7 =
+2
+5
Listen Wis 1 =
+1
Move Silently Dex* 3 =
+3
Navigate Int 2 =
+2
Perform (Act) Cha 3 =
+3
Perform (Dance) Cha 3 =
+3
Perform (Keyboards) Cha 3 =
+3
Perform (Percussion) Cha 3 =
+3
Perform (Sing) Cha 3 =
+3
Perform (Standup) Cha 3 =
+3
Perform (String Inst.) Cha 8 =
+3
+5
Perform (Wind Inst.) Cha 3 =
+3
Profession Wis 5 =
+1
+4
Repair Int 11 =
+2
+7 +2 [gearhead]
Research Int 2 =
+2
Ride Dex 3 =
+3
Search Int 5 =
+2
+3
Sense Motive Wis 1 =
+1
Spot Wis 1 =
+1
Survival Wis 1 =
+1
Swim Str** 2 =
+0
+2 [athletic]
Treat Injury Wis 1 =
+1
* = check penalty for wearing armor
Human
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Class HP rolled
Level 1: Charismatic Hero 6
Level 2: Charismatic Hero 6
Level 3: Charismatic Hero 5
Level 4: Charismatic Hero 2 +1 to charisma
Laura Gillian's Equipment:
Laura Gillian's Languages:
Laura Gillian's Allegiance(s):
If you are using the wealth system from the core rulebook, roll 2d4 and add +2 (Blue Collar).
More about Laura Gillian:
Laura was a 18-tear-old high school dropout that worked in her father's garage repairing cars. Her life seemed to revolve around fixing cars and stealing boys away from their girlfriends at the pub. When the plague hit she watched as everyone around her died, and when her father finally succumbed to the plague she left Manchester and made her way by car and on foot across the country to find a place where the plague hadn't hit. She brought her toolkit along with her, as well as several blades and a machete she found in an abandoned barn.
She had come across people, but they were wrong somehow. They were crazed, and she avoided them as best she could. When two of them tried to corner her outside of Manchester she killed one with a blow to the head from a tire iron, and the other fled back to its hidey hole.
Now she is just looking for some place to stay, and maybe start something resembling a normal life again.
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Posted 24 March 2011 - 06:13 PM
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