Author Topic: Chapter 1: Troubleshooters Take Aim  (Read 44668 times)

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Offline CrustyGeek

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #75 on: June 11, 2017, 10:56:14 AM »
Roll roll roll!
Breaking Salroth since 2004
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Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #76 on: June 11, 2017, 11:01:04 AM »
Rolled 1d20 : 10, total 10

Offline CrustyGeek

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #77 on: June 11, 2017, 11:26:20 AM »
Bzzzz

Beeep Booop

Whoosh

Not even a tingle!

The door opens up to a long snaking corridor. The lights are flickering and you can hear a faint, but rather annoying, buzzing.

before moving on, can you both roll a D20?
Breaking Salroth since 2004
New board, new bugs!

Offline kitkatman

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #78 on: June 11, 2017, 11:30:48 AM »
Rolled 1d20 : 16, total 16


"yes but depth perception may be difficult" forcing a smile through the pain.

Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #79 on: June 11, 2017, 12:09:10 PM »
"Bah. I think this one is broke" said Sally slapping the reader, "You worry too much T, Friend Computer will aid us if we run in to problems"
Rolled 1d20-3 : 13 - 3, total 10


Offline CrustyGeek

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #80 on: June 11, 2017, 05:55:13 PM »
Sally can smell something acrid and a little bit salty. Terrence is too busy trying to ignore the blinding pain in his eye to notice much of anything.

You arrive at a bit of a junction - one door has a red stripe underneath the iris reader and the other has a big R on the door.
Breaking Salroth since 2004
New board, new bugs!

Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #81 on: June 12, 2017, 02:40:03 AM »
Sally licked her lips in a questioning manner. She wasn't quite sure. The smell. The taste. Simon? Stefan? Stephen? Ah that was it Stephen, the pharmacist, well trainee, from Section 217. Stolen chems and wanton passion. Sally walked up to the door wioth the big R on it, "Ere T what's in here d'ya reckon?"

Offline kitkatman

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #82 on: June 12, 2017, 01:20:19 PM »
looking from the door with the red bar on it to the other door "thats not the right door we should carry on to our destination and not deviate"
gently rubbing his eye.

Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #83 on: June 13, 2017, 12:37:29 AM »
"Awwwwww Teeeeeeeeeee," moaned Sally, "That would make me unhappy. And your job is to keep me happy. If we can't explore through that door then you would have to find," sauntering up to T and softly saying in his ear, "Other ways..."

Offline kitkatman

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #84 on: June 13, 2017, 08:22:00 PM »
"tell you what open next too doors and then you can go back and see how is that" says t stepping to the side of the scanner and jesturing at the eye slot.

Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #85 on: June 13, 2017, 11:52:42 PM »
"Okay" Sally huffed , before reaching other and squeezing T's cheek, "Oh I can't stay mad at you T, you're just too darn cute." winking and heading across to put her face in the reader T had indicated

Offline CrustyGeek

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #86 on: June 14, 2017, 10:10:46 PM »
Come right up and roll those dice? You feeling lucky Troubleshooter?
Breaking Salroth since 2004
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Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #87 on: June 15, 2017, 02:55:54 AM »



Rolled 1d20-3 : 20 - 3, total 17



Offline CrustyGeek

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #88 on: June 15, 2017, 10:03:45 PM »
Beep

Boop

Bzzzt

Whoosh

The doors open onto a larger room. The strange acrid, salty smell is getting a lot stronger.

Roll a D20 and add the hour of the day you find yourself posting your reply
Breaking Salroth since 2004
New board, new bugs!

Offline tyrion

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Re: Chapter 1: Troubleshooters Take Aim
« Reply #89 on: June 16, 2017, 01:21:46 AM »
Sally sniffed, "Here T, have you ever been to a bukkake party?"

Rolled 1d20-3 : 3 - 3, total 0